At least in JVM land, it's pretty easy to thwart that optimization. Particularly if the condition is on a mutable yet unchanged in the loop value.
For example:
var map = new HashMap();
map.put("foo", "bar");
for (var i : items) {
if ("bar".equals(map.get("foo")) {
doStuff(i);
}
}
Even though `map` isn't mutated, it's hard enough for the JVM to detect and the underlying `get` functions are complex enough that it'll run the `get("foo")` every time, which can be quite expensive.
Can't speak for C# but in C/C++ the optimization can rarely be applied safely due to aliasing. If any part of the data you're working with involves a char* then C/C++ optimizers refrain from doing these kinds of optimizations because of how difficult it is to guarantee the absence of mutability.
I would rather the developer do it, not the compiler. I don't, as a matter of course, regularly _read_ compiler output. I do, however, read developer output.
I'm gonna jump in here with some self promo - back in college I TA'd a class that, for a few weeks, taught Malbolge, and the only assignment was for students to write a program that printed their name.
After spending a lot of time thinking about the language, I came up with a relatively simple algorithm based on the language design - there are a few operators that mutate state, so basically just try combinations of those until your next memory cell contains the thing that you want, then lock those instructions in and advance.
BUT! The whole reason for this comment is to nerd say that printing stuff is relatively easy if you invest the time in learning the language's primitives and think of programming in it more as algorithms to operate on the op codes instead of literally writing code.
Now, to do more interesting things other than printing - I'd have to spend even more time thinking about the language, which I don't want to
Pretty funny that I off-handedly used Malbolge as a random pull from my brain for “an extremely weird and not-really-but-kinda programming language” without even really remembering any details about it; and then I got to learn about your project!
Of note, as of C#9 (and maybe prior), the dotnet runtime does this automatically whenever it is deemed safe. https://devblogs.microsoft.com/dotnet/performance-improvemen...
The same technique is applied as an optimization, when deemed safe, in all current gen c compilers (gcc, llvm, etc).
I'm very confused why neither measurements nor references to when this is done automatically in most modern languages is included in the article.