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> I was initially skeptical that this would work. And if it did, it would require hours to complete with dead ends along the way.

> But it turns out it completed the task easily in 40 minutes with 0 deaths and minimal complications.


Reading fail! I re-read the conclusion a few times. I just needed to re-read the following paragraph!


First of all, the fact that the article talks about "speeding up" the rust compiler doesn't automatically mean that the compiler is "slow"[0].

Now, is rustc slower than e.g. clang? by how much? why?

Those are different (and complicated) questions. It really depends on what you're compiling, but I'd say rustc can be 1-5x slower (maybe more at times?).

The reasons are many and varied, but in general rust compilation is slower because the compiler is doing way more things compared to C (monomorphization, complex trait resolution + type inference, borrow checker..)

[0]: Also I'd argue that "slow" without a concrete point of reference is a meaningless term in this context.


> the fact that the article talks about "speeding up" the rust compiler doesn't automatically mean that the compiler is "slow"

Well, if it weren't "slow" for some definition of "slow", nobody would bother speeding it up, would they?


The go compiler is considered fast, yet Google spends effort speeding up the go compiler. Not to the same extent, but Google has a lot of go code, so it does make a difference.


I'm surprised you didn't get any. I wouldn't have any issues in saying that I don't.


Yes I don't believe in souls either, and I would assumed that those who believe eg due to religion can just as easily state they do.


I also had similar feelings recently. I think the article is good and captures many of the issues I have with the current state of AI development, but I feel like the conclusion/reaction is somewhat exaggerated.

Of course if someone wants to stop using AI completely that's a completely valid decision[0], but I somewhat feel like AI is just a tool that can be easily misused.

I constantly have to review giant PRs and I noticed that I'm handwaving them more and more often. We went from almost no commit messages to walls of text that no one reads. We're starting to become bottlenecked on reviews because code is coming out too fast.

But at the same time, these are mostly issues stemming from a lack of understanding of why some of the standards/processes existed in the first place. If a developer thinks the commits have to be written just to tick a checkbox, they won't care about making them readable.

And at the same time, I'm getting a lot of value from AI, in tasks that do not necessarily have such adverse effects:

- I can create quick tools to test something, or parse/process some data. In these instances code quality is not important and I don't really want to spend hours on developing it myself (just to feel accomplished?)

- I can research issues in our codebase by just providing a log file. It's not always gonna be accurate or correct but it often gives me a very good starting point, almost always quicker than I could've done it myself

- While I do not use AI to completely generate ticket descriptions, asking it to generate me a body containing the relevant code snippets and references allows me to focus on verifying that what I'm writing is correct and understandable.

Etc etc.

So I don't know if it's just the nature of my work, the fact that I have a different skillset, or different priorities. But it somehow feels weird to me wanting to completely abandon AI just because in some cases it can lead to frustrating consequences.

[0]: I too just started a new project where I'm forcing myself to use absolutely no AI!


Implementation reviews are not useful anymore. CRs should be replaced with design reviews where reviewers validate the sanity of the specs and the coverage of the tests


Exactly. I use AI to enhance what I write and to allow me to focus on the core of what I’m doing.

I use it to find reasoning gaps, add examples, add citations etc. The LLM/Agent can find them quicker than I.


> log-in with X

No thanks? Also why do you even need a login?


it doesn't appear to be a requirement.


yeah, it's purely optional. by default, your results stay private in your browser session

but i wanted a way for people to publish their results to share w/ others


That's a reasonable explanation. IF you put it on the site there will be fewer complaints.


good call; will update the sign-in to be less prominent and a disclaimer. appreciate the feedback


GitHub Copilot is an incredibly limited tool compared to any real harness, and I'm so tired about all of these studies that claim a lack of efficiency while at the same time doing everything in their power to shoot themselves in the foot.

Also, it's insane to me that this whole article has been written without specifying anywhere the models being used.

Like, of course you're not gonna be productive if all you have is Sonnet 4.6???


I think you’re missing that it’s not only about coding. That’s just one aspect of the work.


Claude Cowork is also a better harness than GitHub Copilot. Many such cases. I never mentioned coding being the only goal.


Considering the timeline, it would have been Sonnet 3.5


Roughly 5-10$ for 10h, assuming you few-shot it.

Price per hour:

- 3.8 Flash TTS, standard: $0.81

- 3.8 Flash TTS, batch: $0.41

- 3.8 Flash‑Lite TTS, standard: $0.54

- 3.8 Flash‑Lite TTS, batch: $0.27


That is the biggest difference here for me. I have not looked at every solution, but many. They are either much more expensive or garbage quality. For example my next target audiobook is a monster 250k words, 1.5m characters, so about $15 here or $75 using elevenlabs (0.05 per 1k characters). For me that is the difference between I will or I won't use it.


Until the end of the year, then double that. And that's only the audi output though the text input shouldn't cost much in comparison.

Official pricing can be seen here: https://ai.google.dev/gemini-api/docs/pricing#gemini-3.8-fla...


I'm sure this was already easily doable for years by using plain and boring computer vision


It was easily doable for even more years using plain and boring MK1 eyeballs and a stopwatch.

If you are spending millions on ads, you can pay a couple of guys to watch TV and take notes.


Broadcasters also keep logs of their broadcasts for verification purposes. The traffic systems that inject the ads have parameters for how often and what times certain ads are played which are quite deterministic.


For the World Cup, this was always easy.

It was not easy for your local triple A baseball game being streamed to 500 viewers. This approach scales down.


Hours of bleeding-edge CV analysis sounds pretty expensive for a triple-A game streamed to 500 pairs of eyeballs. They’ll be using the pen & paper approach, too.


Not at scale - a thousand games automatically scored: easy, just feed in the new video files. A thousand workers for individual matches across the country and different channels: absolutely not.

Not to mention human accuracy will likely be way, way worse, no human being will maintain their attention counting ads at five second intervals for even ten minutes, almost two hours is unthinkable.


If attention is all you have, humans are pretty bad at it for long boring tasks.


Since people have bought air time on a broadcast, people have done this very thing to ensure their ad ran. They also notice other analytics like what other ads ran around it and what the content of the program was when it ran. Can't run an ad selling a new car when the scene just before the break was a brutal car wreck or something.

Eventually, people buying ad time on TV stations could request an air check and receive a VHS tape showing a bit of the programming before/after the ad pod your ad ran. Particularly useful when buying ad time on local stations out of the market where you lived.


I remember google bought a company that recorded local FM broadcasts around the country to independently verify ad plays.


I worked for a company in 2020 that did ad analysis with computer vision - specifically in sports, quantifying value for sponsors based on exposure on team socials (accounting for logo size, positioning, etc in photos + videos) - I was a humble annotator https://www.blinkfire.com


Plain and boring computer vision would have still required a team who would identify frames to sample before processing, and then annotate, generalize and classify the data.

Not an expert on this but I don't think same kind of manual effort is required anymore.


It was never required because you already had the frames labeled. Because you gave the ad footage to the station. You created the ad, you already have a golden copy, you just need to verify N sequential frames match to within X percent of pixels.


> by using plain and boring computer vision

Technology is funny, I remember when an intern project detected cats in Youtube videos and it was front page news (round here, at least).

Now it's just boring technology.


>"You're flying! You're sitting in a chair, in the sky!" --PP toucher CK.

This goes along well with another saying I have.

"You will never prove machines are intelligent, you will only prove humans are not"


You probably don't even need vision. The audio on adverts is noticeably different.


There's no audio on the adverts in question.

> The analysis counted advertising built into the match footage (e.g. on the hoardings), rather than commercials shown during advertising breaks


While I agree that fandom is shit - the link you shared doesn't contain any mentions about int overflow


It's buried at the bottom of Boss Battle Strategy:

"Since the Dream Devourer has 32000 HP, which is close to the signed 16-bit integer limit, it is actually possible to defeat it by healing it. By using powerful magic that it absorbs during its second phase, it can be (temporarily) healed past 32767 HP, which overflows the counter and makes its HP go negative."


There is a certain hilarious irony in killing the big boss with love


That part is not on breezewiki.com, is it?


It is on breezewiki. Right above the gallery section.


Ohhh. I just saw the ChronoWiki banner and clicked on it thinking it was a redirect. My bad!


It seems to display the same content that it does on Fandom for me. What page are you seeing?


I made the same mistake as the other person. When I click the breezewiki link I get a full screen banner (on mobile) that directs me to a wiki page with different information.

I didn’t realize there was content underneath the banner on the first page


This sounds incredibly judgemental and imposing of your own world view and moral compass


what is so "incredibly" and "imposing" in the parent comment, that saying «my experience is…», «i feel more in it than many imagine/expect», «factually ruins many lifes», and «it just seem working this way», even «remove the judgment element» ??

it is as gently and friendly of a warning as it could be.

i would say rather less nicely: people! don't be degenerate! it does not worth it. it causes harm to you, to neighbours, to bystanders too, even if you dont intend.


Well OP claiming they get "bothered, upset and irritated" by people having "rape kinks" and "pitying them" sounds kind of judgemental to me. Same goes with "don't be degenerate" for sexual behaviours you do not approve that, somehow, also harm one's neighbours for some reason.


Something being judgemental is not a reason to dismiss it.


Imo judgemental as in starting from "my life experience" and getting to that's "how to live" is a reason to dismiss it as an argument, as others may have different life experiences and yours is not universal.


It is when there’s no concrete reasoning behind it. The reasoning provided here is “well I don’t like it, therefore it must be bad!”

That kind of thinking would be acceptable if we were like… 8 years old. But as an adult, having that reasoning process is embarrassing.


How having lot of sex would cause harm to my neighbours?


They might get sad because they feel like they're missing out


Puritanism: The haunting fear that someone, somewhere, may be having a good time.


I'm sure OP would argue that the breakdown of the family structure and social cohesion has a deleterious effect on society as a whole, which includes your neighbors.


It's really a hard time for freedoms, huh?


>There's a proper and healthy way to live.

dude straight up said other people are Doing Life Wrong


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