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Because the audio is also AI. By Suno.


My first inspiration was:

https://wordnerd.co/23words/

From that discussion, I came across 18words. Not sure if it's still the case but last time I tried, it didn't allow anagrams of words. And the main thing I didn't like was the timer which used to not allow entering word after 30 second was over. Last time I checked, they had no hints and no difficulty levels.

Unscramble! fixes these as such:

Anagrams are allowed and give extra points.

My timer counts upwards. So it doesn't penalize you for taking very long to get the answer. You can take as long as you want. But if you get answer very quickly (varies per length and difficulty levels), then you get extra points.

Timer can also be disabled if one wants to play in peace.

You can get hints for words. Like first letter, second letter etc.

There are 6 difficulty levels which is based upon how popular those words are in everyday use and length.

Unscramble! let's you play forever. It's not a daily thing. So you can play as many words as you want whenever.

As a native mobile app, the experience is also much nicer as it allows me to use things like haptic feedback, Game Center integration for global leaderboards and iCloud syncing of played words across devices so that same words don't show up again (obviously until all words are depleted but that's going to be a long time later).


Forgive the authors of the article for assuming readers would complete it.


For any body of text (or in general, any exposition of any kind), the responsibility to explain the value of the article is very much in the author's side.

Explaining the value of what you are showing should always go towards the start. Else, why would anyone bother with the rest?


Feel very grateful I was never taught this... Would have missed out on quite a lot of good bodies of text in my life I think! Pushing through any initial friction or ignorance I might have as a reader, having the patience and charity to bear with an author until you get it, was instead what I was always taught.

Giving such a blanket "responsibility" to the author at all is just such a bummer! I say let them do whatever they want, there is always more than one way to express oneself. Someone who was never taught to write a clear thesis in the first paragraph for whatever reason doesn't inherently have less to say.


Unfortunately I don't see this particular view paying off in the age of AI, as many prove they have nothing at all to say but say it anyways. Which isn't to say people shouldn't write if they enjoy writing, but I for one will stay a discerning reader.


> Feel very grateful I was never taught this...

Never heard of Abstract section? First semester on a college or last year on high school.


Isn’t deciding what responsibilities there are in any text very much in the author’s side and not yours?

Haven’t you dramatically overstated your case? Many expositions do not contain an explanation of their value at all. Works of fiction are a good example, and there are many many others. Often it’s the responsibility of the readers & reviewers to decide on questions like value.


I think this is a Fermat joke :-)


Buzzard is writing for his blog audience - mostly mathematicians and not the casual visiting HN user.


Eh? The quote is from Anthropic, not Buzzard.


you would never assume this if you've spoken to any human being, ever


It's better than democracy. It's Managed Democracy.


There's also a very new, innovative revival of the RPG format where players take on multiple characters, some of them faction leaders, called a Braunstein, played in Dolmenwood (search "Dolmenstein"): https://mythicmountainsrpg.substack.com/p/so-you-want-to-try...

Fair warning that there's a lot of contentious personalities in this scene, so be advised. However, the freshness of the new gameplay speaks for itself.


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