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Search for "pixel art" in HN's search and you'll see most of the last submissions are the same fake pixel art.

"pixel art" NYC: https://news.ycombinator.com/item?id=46721802

"pixel art" Rio: https://news.ycombinator.com/item?id=50448289

"pixel art" London: https://news.ycombinator.com/item?id=50163735

"pixel art" Valencia: https://news.ycombinator.com/item?id=50441518

"pixel art" world: https://news.ycombinator.com/item?id=49674973

There's almost a hundred of them and I'm not exagerating:

> https://isometriccities.com/ Since Isometric NYC, makers around the world have been rebuilding their hometowns as giant SimCity-style maps. We collect every one of them. 98 maps


I returned a motherboard because I thought it was DOA because it wouldn't boot but in the end it was just training for 96GB. It took around 10 minutes of black screen before I saw anything.

Me too. 128gb of ram and just a light on for several minutes. I only saw it boot because I left the second motherboard in the state while I went off to burn a new bios thumb drive.

128GB here too and I genuinely thought there was something seriously wrong with the system

Usually it's "You can only use CoPilot"

Ya Microsoft lobbies for that, at our place too.

The reason is that copilot resells other people's models (they're just a middle man) and there's an easy way to cut them out. So they blow up the dangers of other people's AI. Whereas if your data is in M365 they have it all anyway whether you use copilot or not. So they're trying to build a moat so they don't easily get cut out.


There's a video demo now.

My only issue with it is that you can't ship a wasm go app in under 2mb. With rust you can make it under 100kb.

isn't that one of TinyGo's raison d'etre's? I've never tried wasm, but executables are typically a magnitude smaller than go's (assuming your go code is compatible with tinygo, of course)

Jeez, and I thought 100 KB was absurd.

Do you do a lot of work in WASM? What is a reasonable size? Or just against the every increasing internet bloat in general?

Think about how many instructions fit in 100 KB. Why are they in your hello world?

Binary bloat is not just about size; it impacts startup time and icache. It’s basically the speed of light launch time.

So you’re telling me rust is not good for UNIX style tools.


According to their own website, they cost 1 cent.

Less than I expected for this level of GPU power.

It's a trend I like.


8,750 in stock at 1 cent, too. The more expensive 47 and 63 cent variants are all sold out.

Yeah, I clicked that too. But knowing qualcomm they obviously cost an arm and a leg. Still interesting how much.

My research indicates the price is $10-17K USD.

I mean at ten bucks it’s not a bad deal but that’s quite a range.

that tracks, $0.01 for chip, and $9999.9 for the memory

Has there been a discussion of the movie on HN ? Seems like we're the intended audience.

Some of us are the intended subjects.

Billy seems to spend too much time on twitter to show up here, and I don’t think Liz has the internet in prison

Soft disagree: Billy watches science videos at 2x speed and considers himself an expert on topics where he's a novice at best.

> considers himself an expert on topics where he's a novice at best.

Surely he is on this forum, then


That was the point the person you're replying to was making.

1) 20$ Claude subscription. I used to have 2 20$ subscriptions but not anymore.

2) My main model is Deepseek flash via the API.

3) Claude Code CLI inside OpenShell. I like Claude Code's UX. Lots of custom skills and scripts.

4) No

5) No


It's the billions of scripts we used not to commit. And billions more.

I asked last week if anyone had any info on agent security/hardening, this seems very interesting !


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