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But the Japanese Contra was so much better! https://www.youtube.com/shorts/CiXzONyCDW0

Yeah I noticed this when I was mucking about with emulators. Thought I was imagining things until I looked it up. As far as I remember it has better sound too, or maybe I'm remembering castlevania three.

The Famicom Disk System included special sound hardware the NES lacked, so their Contra, Zelda, and Metroid sounded much better than ours.

In Germany they considered shooting humans problematic, so we got "Probotector" with robots instead, lol. They did that for the whole franchise.

i had no idea. TIL

The NFL and MLB seem to have similar numbers of recent dynasties and of different teams that have won a championship.

I went to New York’s Museum of Holography in the 1980’s. It was on Mercer Street but it closed in the 90’s. I remember it was incredible, though, and I saw some techniques on display that I haven’t seen matched since.


There was one in London in Covent Garden market around the same era (perhaps a small chain, or perhaps just a similar name).

One image that I remember being particularly impressed by was a model of a radio telescope dish. You could look around the dish and see all the support gantry. The contrast between the smooth dish face and the structure on the other side made the 3D nature very dramatic.

On the counter they had a nice mirror illusion¹ of a floating "help" button - not a plate hologram but a really nice effect and you can still get these. They tend to be cheap plastic and dust and scratches affect them over time, but it's still a really nice effect if you've not seen it before.

¹ https://sandradodd.com/airpig.html


The Camera Obscura in Edinburgh has a selection of holographic images or used to.


If you lived in the world of Star Trek, could Data convince you he was conscious? How?


Could the ship computer? It converses in natural language but presumably isn’t sapient in the ST universe.


There was a whole episode on how it actually was.


Could the ship’s computer resign from Star Fleet and go do something else?


It's funny how sci-fi has mulled over the exact scenario for decades, and even converged to an answer - but when reality came knocking and it was no longer a far off future world hypothetical, all of it was forgotten overnight.

The power of wishful thinking is too strong. "Today's AI can't be conscious because I don't want it to be."


Don't discount a lot of naked dualism in many people. Unfortunately it seems so here given the cagey answers or downright denials from many I get despite trying various wordings.


There was at least one TNG episode devoted to this - The Measure of a Man - a courtroom drama.


If I left him alone in a room would he stare off like a Zombie until prompted?


I think step one well before getting to the hard problem of sapience would be showing he had consistent desires and consistent understanding of the world, which would be easy for Data and very hard for even the fanciest current LLMs.


And what might that look like in a hypothetical future where the successors of today's LLMs really do reach that bar and convince you?


Let’s wait and see!


"Does Data have a soul? I don’t know that he has. I don’t know that I have. But I have got to give him the freedom to explore that question himself."


“give him the freedom” - I think you mean pay for the tokens.


I was working there when they switched to that font. A lot of people were furious that their cheese had been moved.


Well there's a name I haven't seen since 2007


Hope you’re doing well! A lot has changed since then :)


These are the original illustrations with just the text changed.


Yes and nowadays no one would even bother put in that much effort. They would have an AI generate the box art and the jokes. The jokes wouldn't even be funny, but no one would care because "human jokes aren't usually funny."


I wish we were still in the "haha funny" era of AI, and we could laugh at the absurdity it came up with. Fun times.

One of my favorites: https://www.reddit.com/r/DC_Cinematic/comments/i3kr2z/humor_...


This is obviously human written


Can confirm. I'm pretty sure it's Keaton Patti's writing, "forced a bot to watch 1000 hours of..." is his shtick. It's all hand written to read like an exaggerated, comedic Markov chain output.


Exception: Gwern's AI-assisted cartoons include some funny ones. https://gwern.net/doc/fiction/humor/comics/index (scroll down)


It depends on what the joke is. I can see people making an image for a joke that they already have in their head. Or they can AI generate an image and think up with a caption to make whatever it generated is funny (partially clips does exactly this with clipart). Sometimes it can be completely AI generated because the humour comes from seeing how the model misconstrued what it was supposed to do. A lot of these require humans to do the work of curation.

I'd be kind of tempted to give these box art images to an AI and ask it to make the game. I suspect there would be much amusement to be had in seeing how they do at a cursed task like that.


tbh, there is some novelty when AI first imitates a distinct human style. And then it gets old immediately after not unlike when VC Twitter discovered AI could imitate Studio Ghibli art.


I've said more than once that no matter how much Ghibli stuff you train an AI on, it's never going to spontaneously come up with a Princess Mononoke or Spirited Away. People don't realize there's an aspect to creativity that dwells within the human brain and the morass of personal visceral human experience that can't be reconstructed and simulated from expression alone - it's a lossy process. And there's more to it than mere randomness and novelty.

That's why no matter how good AI gets, it's only ever as good as the human effort put into it. It's very good at being very technically mediocre.


> People don't realize there's an aspect to creativity that dwells within the human brain and the morass of personal visceral human experience that can't be reconstructed

Your point here seems to be based more on faith than anything concrete. It is a sibling with the idea humans have "immortal souls" and the like - something we would like to be true more than anything that actually is.

This being said, I do think AI systems are very bad at creativity. But I don't think that it's impossible that they could be, nor do I have any idea why, specifically, they are bad at creativity. At this point in interpretability research, anyone telling you they do know is lying.


>Your point here seems to be based more on faith than anything concrete. It is a sibling with the idea humans have "immortal souls" and the like - something we would like to be true more than anything that actually is.

No, I'm not invoking the concept of an immortal soul, and it's incredibly frustrating that this is the go-to assumption anyone makes when criticism of AI's creative capabilities.

It's entirely possible to be a pure physicalist while also believing AIs aren't capable of creativity because they aren't capable of being human, and don't have the necessary human experience to inform the processes they simulate, because creativity is fundamentally a means of human communication. That isn't actually an argument from the supernatural, and unless you believe it's possible to derive a brain simulation of Hayao Miyazaki complete with his lived experiences and memories simply by studying the specific technical aspects of his animation style in aggregate, then I think the why of AI's limitations in this regard should be obvious.


The problem is that they used to say that about chess. In the 1980s it was thought that grandmaster-level chess wasn't just algorithically looking at the board and computing scores for moves as chess programs did but something that required the intuitive powers of the human mind. After all, it's clear that Kasparov wasn't computing the scores of millions of possible moves across future board states in his head but simply "saw" the right one to take by a process he couldn't explain. And yet he was eventually beaten by a machine - not even one using a clever algorithm - just a machine that did pretty much what any stupid chess program did but faster. It turned out that human "intuition" wasn't needed.


Out of curiosity, why do you think you know that?


For reasons, but the main one is that the author stated that they and their attorneys have seriously explored this case and reached this conclusion.


https://selfhelp.courts.ca.gov/civil-lawsuit/statute-limitat...

> Breach of a written contract: 4 years from the date the contract was broken.

Which part do you think is debatable?


This part:

> Sometimes, if the problem (like the injury or damage) was not discovered right away, the statute of limitations generally starts counting from the date the problem was discovered or should reasonably have been discovered, whichever comes first.


The problem should reasonably have been discovered when they signed the contract and it wasn’t fulfilled. No new information has come to light in the 30 years since.


Not sure; I didn't go to law school.


The lawyers representing the author did, and came to this exact conclusion.


"Oh, I wonder which subroutine he came up with"

(Googles it)

"Ah"


"Which subroutine did he come up with?"

"Yes"


"The"


This was probably what people used to say about petrol stations.


And it would have been a legitimate issue at that time too.


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