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As someone who builds games, particularly games meant to be played in the browser or apps, it can 100% one-shot a game-like experience, but it will not be very good.

You need to playtest the hell out of games. Play a bit, iterate, play a bit more, iterate, etc. You will get way better results if you start small and don’t try to one-shot it. Start small, vertical slice, playtest, and go fro there.


There is no matching Steve, but I would like to see Apple try at least one live event again a year. Covid is what brought around the super rehearsed video presentation, and it fit Cook well, but are the days of live keynotes really done?


What kinds of tasks are you using this for?


The last I saw with Claude was that the plans are subsidized somewhere around 10x. The usage of Claude and similar products (for people not paying the actual API token costs) would be lot less if they were paying 10x more per account/seat.

A lot of people are using Claude and ChatGPT for all kinds of minor things at work, and they probably wouldn't be if they were paying the true cost of the product. And this is all the while their work product is suffering because AI is not a great fit for a lot of use cases.


I'm sure there are people dedicated to marketing the Mac Mini, but seeing as Apple has had trouble keeping it in stock from demand, I doubt they spend too much on it. And considering Apple is supply constrained, there is no benefit to trying to increase demand above supply levels.

I think the Mac Mini is legit popular and is actually being used for local AI use cases, especially Open Claw.

Beyond that, Apple is at capacity for SoCs and ram, and the Mac Mini is going to have a ceiling of how much of Apple's allotment they are willing to give it.


No, it was first coined by people who worked for him in the early 80s. He was really trying to push the limits of what was possible and convinced people working under him to do so.


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