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Of course it’s deliberate. The timing is especially interesting and noted in your link.

Whenever I see these kinds of stories I think of this, written a century ago:

https://en.wikipedia.org/wiki/Crystallizing_Public_Opinion


I've built two directory app websites as a fun way to track some topics that I’ve been interest in.

One is https://bannedbookshelf.com which lists books that have been banned for whatever reason, or have been yanked off Amazon for being too ‘spicy’.

The other one is https://fangamesdb.com which tracks the decompilation and recompilation scene which is exploding now with AI reverse engineering tools.


I wonder if it’s possible to hack my LG remote to use local voice models like Parakeet hosted within the LAN…? To trigger home assistant light settings, adjust blinds, switch on and off AV devices etc

I don't know but perhaps you could do it the other way around. Glasshouse has a full blown Home Assistant bridge that lets it control the TV. It looks pretty sweet.

https://rorygallagher2024.github.io/glasshouse/#__tabbed_1_4


Heat recovery ventilators are one possible solution. You can hook them up to home assistant humidity sensors and open a vent for example.

https://youtu.be/wJB3dyHDa-8

https://youtu.be/zSxyUFLwFbc

https://www.openerv.ca/


Not only is Valheim remarkable for the fact that’s it’s largely a one man show, it’s also a labour of love that couldn’t come out of the AAA gaming world, which is creatively bankrupt. They’re busy trashing beloved gaming series left and right and shuttering once beloved studios.

We’re now entering a new era where projects like Halo Reclaimer[1] are more creative and more popular than some of the slop put out by the AAA world with massive marketing budgets. There’s no slop, no micro transactions, just Halo Forge turbocharged by virtually anyone who loves Halo and has a Claude subscription.

[1] https://fangamesdb.com/games/project-reclaimer-halo-3.html


Reclaimer looks great. It's like ReSkate for Halo, looks a bit newer and less polished but still great. I think I saw a video about this mod from a gaming creator on Youtube. I just don't get why it's closed source, if the anti cheat code is sensitive they can just keep that one part private and release the rest.

The main difference I see is they used Claude to write patch notes. ReSkate is pretty strict about only using AI for code, all assets and official comms are human made. I guess it's because a lot of their players are real life skaters and that community hates anything that looks fake.


You can make your own to save money, I made this project for example. I paired it with an Air-1 sensor and home assistant to ramp up and down the downs in real time according to the live air quality readings.

https://makerworld.com/en/models/2470181-nukit-tempest-euro-...


Abliteration is a thing. Highly capable Chinese models only months behind their American counterparts, trained on their outputs, is a thing, hosted on Openrouter and co. There’s no effective barrier anymore.


AAA game studios seem largely creatively bankrupt for some time now, it’s a glorious era for AA and indie. Long may that continue


There’s an absolutely massive amount of fan made Pokémon games out there. Some are years old at this point.

Some fans are tired at the lack of innovation from the IP holders and are taking fan games in interesting directions. Look at this for example:

https://undreamedpanic.itch.io/gamma-emerald-ea

Loads more here:

https://fangamesdb.com/series/pokemon.html


That's true and Nintendo can be very inconsistent in terms of enforcement. For my mind as a game developer myself, I'd always be reluctant to use their IP because there's always the chance that all of my work could go down the toilet if they come after me.

https://www.ign.com/articles/zelda-fan-ditches-ocarina-of-ti...


Here's a guy who put together this recomp of NFS the Xbox 360 version, running on the Steam Deck:

https://old.reddit.com/r/SteamDeck/comments/1x0vzyb/speedbre...

Forza Horizon recomp: https://github.com/arcanite24/pinyon-shift

More Xbox 360 projects here:

https://fangamesdb.com/consoles/xbox-360.html


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