my feeling is that stacking a dishwasher involves enough image processing and computer-use (or more realistically robotics) that it's a frontier model job rather than a 'write a program to do it' job
As we know from physics, even the most sophisticated mechanisms (e.g. friction) often ends up having a very simple model (proportional to the normal force).
Sooo, the score is maybe mostly just how much they fit?
Question for both: do you think that is also the case with a real-world dishwasher (it's mostly about getting stuff to fit), or do you think it's an issue with the current sim?
sure the code isn't hand-written and it's a work in progress, but it's designed to be modelled and calibrated around my own dishwasher so it's verifiably non-slop
Very cool and fun idea. This is a meta comment about the repo readme - there is an immense amount of what I would call ‘complaint smuggling’ / diffidence in the readme - basically Claude is uncomfortable about some of the claims vis a vis the status and embeds those negative feelings everywhere.
I suggest you have it scrub all of this from the readme; you’ll likely need to give it a few examples. It will improve readability a lot, and be less fatiguing to read. Plus if you scrub it all you won’t reprompt that attitude every time an agent reads the readme.
Btw I got Claude to give me the name “complaint smuggling” by giving it ten examples and asking it for a name. it’s an error pattern that’s so common I wanted to know what the model thought of it as - makes communicating about it really simple.