Right now, I'm targeting everything (native / Firefox / Chrome / Safari), so minimizing use of extensions; this also means I get to run head-long into fun cross-platform behavior differences [1][2][3]
For the curious, this is technically possible in Rust using a dynamically sized type [1], but in practice is difficult and doesn't really play nice with the rest of the language. The nomicon entry concludes with "Yes, custom DSTs are a largely half-baked feature for now." [2]
Another fun failure mode in the same vein: if you are emulating an NVMe device and declare that a write operation is successful once bytes are in memory, you will quickly find yourself buffering arbitrarily large amounts of data as "persist to disk" (SSD speed) falls behind "acknowledge writes" (RAM speed). If you do not add backpressure to your system intentionally, it will be added for you – and you may not like where it's placed!
(This also happens at the SSD level: burst writes can be very fast as data is buffered in the SSD's own RAM, then performance steady-states at the true write speed once that's saturated)
UFS WriteBooster not only have a buffer that eventually need to be flushed, since it uses flash cells with pseudo-SLC behavior, the write amplification is even higher, to the point that they give it a special flag because using it all the time will just kill the media faster.
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