I see reasoning models being used to change the way to draft assignments and formulate teaching. Accelerating the learning gradient for students now requires a better understanding of how they learn and working with their motivators.
E.g. if students learn better through gameplay - can assignments become like game levels?
Rather than building for verifiable outputs - build assignments that gauge process and help elicit what they have learnt not what they have produced.
We just need better specialized models for these. Writing is as much a process of thinking as of communicating the idea. Current generation of outputs eliminate the process of thinking
E.g. if students learn better through gameplay - can assignments become like game levels?
Rather than building for verifiable outputs - build assignments that gauge process and help elicit what they have learnt not what they have produced.
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