the idea is good to have those kind of things to evaluate ideas but it is but the score is not really clear, if I have 4/10 does it means my idea is 4 out of 10 to build or the red team gives it a 4/10 on the 'do not build it' scale
Fair point, the polarity is easy to misread. The score is how viable the idea looks after the red team (higher is better), not a "do not build" score. I will make that clearer in the UI.
They're on the idle screen under the title, but easy to miss: space (or W / up) to fly and fire, one key does both, A D (or arrows) to turn, S for shield. On a phone, turn it sideways and tap to fly.
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