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the idea is good to have those kind of things to evaluate ideas but it is but the score is not really clear, if I have 4/10 does it means my idea is 4 out of 10 to build or the red team gives it a 4/10 on the 'do not build it' scale

Fair point, the polarity is easy to misread. The score is how viable the idea looks after the red team (higher is better), not a "do not build" score. I will make that clearer in the UI.

idk about Lore but the UI is really great and sleek


would be great to have the control commands for the game


They're on the idle screen under the title, but easy to miss: space (or W / up) to fly and fire, one key does both, A D (or arrows) to turn, S for shield. On a phone, turn it sideways and tap to fly.


thanks for the clarification


cutest thing ever


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