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'modernizing' is an interesting choice of word


frustrating game, feels half done. obviously least matter is consumed by bending it as close to the object, but game has crazy growth speed and no way to control it


except the output is indistinguishable from hallucination.


both upi & cards are backwards. canada like etransfer to phone to email is the best modern solution so far.


That's Brazilian pix


Which was in turn heavily borrowed from UPI :) Cheers.


A product is something consumable.


ive had hard time finding place to plant trees, can someone share if they of any 'forgotten lands'


There's a subreddit about that, https://old.reddit.com/r/GuerrillaGardening/

Basically if you don't own land, you can plant stuff on.. land you don't own


My family has volunteered a few times to spend a day planting trees on farmland given over to conservation in Australia. It’s good fun and very sociable. There’d be organisations that do this in many countries.


this one is trying to cashin on the 'multiplayer' keyword after the buzz that 'no one has cracked multiplayer yet'. well the ui sucks and is not it.


Kinda makes sense. Multiplayer is at odds with async, generally speaking - and LLMs/agents really see their productivity rise up with async work.


I disagree with this. If agents are doing asynchronous work, it's really an artifact anyone should be able to look at.


Realtime multiplayer - to clarify the position.


what does multiplayer means in this context?


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