Author here: Indeed, 15% is fine. They do provide some services. They provide the CDN for downloading the APK. They handle sales taxes in the various countries, which would be a PITA to handle yourself. Similar-ish services like Patreon charge a fee too. The 30% they charged a couple of years back was bad. But I could live with 15% if the support were anything other than zero.
The problem is that it ISN'T a fee for services as it should be. Their platform power means that they can levy a tax, and they don't feel the need to do anything on exchange for that.
Yep, I'd hypothetically economically gladly build an alternative app store charging "only" 5% on app revenue. The blocker would be that Google has a hold on what store is installed by default on Android. Apple even more so. This is hardly a fair market.
There are other app stores on Android, e.g. OEM ones like the Galaxy store. The latter doesn't really compete on price though - 20% cut of one time payments and 15% of subscriptions. I think the Android app stores anchor to the iOS app store prices to piggy back on Apple's monopoly power - devs are used to having to pay Apple that much, so they will not resist if you charge the same.
All of the alternative stores are systematically disadvantaged time and time again due to Google's and Apple's near-absokute control over their respective OS. They are as anti-competitive as they are allowed to be. And the US seems incapable or unwilling to rein them in.
Google is not developing Android for the IAP fees, they're doing it to sell phones loaded with their search, advertising, browser and services. They take hundreds of billions in revenue annually from this, they are being paid several times over for that work even if they get no IAP fees.
The speed of government is slow, incredibly slow. It's measured in election cycles. It takes government eight, twelve years to simply turn around and notice. But once it does, it's a juggernaut.
Nothing can stop it. Nothing can avert it. Nothing can prevent it. And as everybody from Facebook to Microsoft knows, once it starts moving, you're screwed.
In the US, the oil companies thought they were too big. Then the telco companies thought they were too big. What really happens is eventually people just get pissed off, and then it's too late.
Google is fast approaching that. They almost had chrome and other things ripped away from them, and now they've got requirements to have alternate play stores. If they don't turn course, and turn course blazingly fast, they're going to have their entire empire wrenched away from them.
I think it's best that government has a lot of inertia in general, but maybe that doesn't preclude government having sub components that can act fast within defined domains.
Like you don't want to have fundamentals and pronciples change hardly ever. So you might take a long time to create or destroy say the FDA, but the FDA could be responsible for being on top of time-sensitive FDA things.
Maybe there could even be a body whos job is only to decide if something is time -sensitive or not, allowing other bodies to move as they need to, yet not just have no limits or accountability at all even within their own domains. So a rapid action can be done, then shortly after determined it was a bad idea and undone, or partly wrong and needs adjustment, and have that all be justified by a seperate independant process that judged or agreed "this is something that needed rapid action".
I don't think we have anything so organized yet. We do have some things where a body is responsible for a domain and can act more quickly within their scope, but we also have a lot of things where we get both forms of bad, making big changes on immediate whims, and being unable to make clearly needed even small changes simply because "government is slow".
We do have some examples of a reasonable organization and heirarchy and layers, and a whole lot of not, all together at the same time.
> If they don't turn course, and turn course blazingly fast, they're going to have their entire empire wrenched away from them.
Unfortunately, that's no longer the case with the app store monopolies. While Apple is under some partial enforcement on parts of their app store policies, Google managed to play the game of regulatory brinksmanship better and largely avoided that for their app store. So the regulatory powers (such as they are) have already taken their best shot and this is where we are.
There is now a record of this. The next action against Google, will see people pointing out each step they took to avoid compliance.
A case a year down the road about AI, will see stubborn attempts to comply like the above cited.
Google, with the gold plated shovel, digging a hole for itself. Put another way, breaking up a company typically comes after other methods don't work. Such as being sneaky and making them not work.
Or even because the required competition didn't occur, regardless of fault.
It's not over. It's a step taken, with a positive outcome, and a judge who is making sure there's follow through. Next step will be more stark.
They also say they generate $57 billion ad revenue from being default search engine on iPhone, so obviously there is a cash value to being the default search (and everything else) on Android too even if their accountants can finagle reasons that doesn't contribute to Android's development costs.
If they didn't develop Android they'd be paying $10s of billions annually for the prime positioning their apps and services and search enjoy too, so even if you buy their accounting tricks the development is paying for itself many times over.
If Android did belong to someone else then there could be an argument that IAP fees are funding it and subsequently required, perhaps even under less-than-competitive circumstances.
But if the court allowed, Google would be paying that company $10s of billions for the prime real estate their software, search and services enjoy and it would then be a very weak argument that only IAP funds its development. Just like it is when Google earns $100s of billions in revenue from Android now.
Would it be OK for Microsoft to prevent Steam from running on Windows because Valve doesn't contribute enough to funding the Experiences and Devices org? I've never really understood why mobile platforms should be different from how we think about desktop ones.
Parasitic? Writing software for folks' devices and selling it isn't parasitic...it's just participating in the market. Weird that the overton window has moved so far that anything not built by the trillion-dollar duopoly is considered some kind of free-rider.
That trillion dollar duopoly is probably the worst case of free riders. It’s an enabler/vehicle for all the other billion dollar free riders to steal from the population.
It's not weird - you've just completely misunderstood the situation. This is about the OS, which the software in question (the alternate app store) relies on, but generates no revenue for. The devices are still being sold, because their manufacturers are allowed to make money, the alternate store is allowed to make money. Only the OS maker will make no money, because that would be bad.
what you are arguing for is objectively extremely bizarre. if you take a step back, this is what is playing out: company C makes a device. it needs an operating system to run software, so they add it. if there was no operating system the device would be useless and no one would buy it. now person A buys said device. it's theirs, they have paid money for it, they own it. person B writes some software. it runs on the device's operating system. they want to sell it to person A. person A wants to buy it from them. why should company C be involved at all? I found this super weird and distasteful when game consoles were allowed to use this business model, and am even more taken aback that general purpose computers get away with it.
You seem to imply Google was forced to open source Android or even to give it for free: sounded like it was a purely business decision to capture more of the market.
Now that they have, they are also turning around on bits of that too.
theres nothing parasitic about a competing app store.
it is parasitic to try and prohibit competing app stores and then leverage your monopoly by charging monopoly prices.
everything google is trying to do to discourage graphene, newpipe, competing app stores, etc. is parasitic and it's right that they are being fined by the EU for this behavior.
> theres nothing parasitic about a competing app store.
I think a more honest way to say this might be: Android OS development is massively funded by Google, and the Play Store feeds into this hugely. No other store does this, so it shouldn't be surprising that they can charge a lower fee. They're just doing the easy bit.
It is rent extraction which always feels like bullshit because it is. Competition is supposed to be the counterbalancing force but it barely exists here.
The basic services Google provides can effectively only be consumed by humans individually, creating an inevitable bottleneck.
Such bottlenecks impede interchangeability of goods, as you can't reasonably entertain multiple suppliers simultaneously there. And that means, you cannot have a free market, because you can't really have meaningful competition.
Google has captured services that really are public utilities. Them being "new" doesn't play a role.
Apple recently submitted in court filings that you'd have to pay ~8% for off-the-shelf solutions like Stripe or Paddle to be Merchant of Record anyway so 15% isn't really bad except for the high-earning apps, but Google should be doing something for that extra 7%.
It's a level of service above their payment processing, where they also collect and remit certain taxes which I believe is built-in to that ~8%. This is the same service that Google and Apple provide for in-app payments.
> Stripe and Paddle are leading full-service, turnkey payment processing, and merchant-of-record providers handling all the services necessary for link-out, including payment processing, tax compliance, fraud detection, and customer service. Across the top apps, the mean implied processing and merchant-of-record fee based on Stripe’s and Paddle’s rack rates (which few, if any, large developers actually pay because they negotiate discounts or provision in-house) is 8.1% using Stripe rates, or 7.8% using Paddle rates.
So, Google take 10x what payment providers charge to take the payments because some companies will charge you 5x what it costs and handle your taxes and accounting?
XMPP at 11 years old would place us in the year 2010. Requirements were different in those times. Psi on my desktop and Bombus (a J2ME client) on my Nokia E71 worked great. The transition from that into the mobile-first age was rough though. The article says that too. It only improved in 2014-2015.
Everyone says this and so I believe them, but I used xmpp as my primary communication tool through the whole thing and it worked ok on my first android phone (HTC magic) and amazingly on my n900 followed by acceptably on my BB10 device and never had any issues
Indeed. And on a Google-free Android phone the XMPP client Conversations can utilize its existing, permanent XMPP connection to deliver push notifications to other (mostly open-source) apps using an alternative to Google push (FCM) called UnifiedPush.
XMPP these days often gets used as a friends-and-family style messenger (Think WhatsApp, iMessage, Signal replacement) rather than something communities would use (Discord/IRC). A lot of users of XMPP are also out of the public eye. NATO, police forces and intelligence agencies use it. The community style channels are supported though and a search engine for them can be found here: https://search.jabber.network/channels/1
The existence of "XEP-0365: Server to Server communication over STANAG 5066 ARQ" suggests military usage. Isode advertises XMPP as "The NATO Standard for instant messaging" (https://www.isode.com/secure-xmpp/) and it is one of their core offerings. I remember seeing NATO command posts using IRC long ago - makes sense because it is ultra light, and therefore usable on extremely low bitrate degraded links... XMPP seems to be the successor for that purpose.
https://www.sigidwiki.com/wiki/XMPP_trials says "On shortwave, you can see the military use this protocol. They are known for using MIL 188-110A Serial HF waveform (fixed 600bps/S) and 6-bit code clear text with dual bursts of STANAG 4539 and STANAG-5066 as for XMPP Multi-User Chat (MUC) messages, over a bandwidth of 34 kHz. Multi-User Chat (MUC) is a central service for military communication. [..] XMPP is widely used for military deployments, where operation over constrained and degraded networks is often essential, particularly for tactical operation"
Thanks! That was exactly the kind of "hidden usage" I was interested in as it seems to not be publicly used by a lot of people these days (As you can see by the user numbers on https://search.jabber.network/channels/1).