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And the Ethereum foundation could simply argue in court that they obviously encourage any suicidal member of staff to simply quit.

They can enforce that all employees adhere to FOSS principles or would be subject to termination. Many for profit companies have the exact opposite policy.


Anything around this is likely a legal minefield.

I'd draw your attention to last year's article... "Employee commits suicide after MongoDB fired her during mental health leave" https://news.ycombinator.com/item?id=46403128 (for any wondering, it went to arbitration - https://www.pacermonitor.com/public/case/62342462/Surman_et_... )


That seems like a pretty crappy way to deal with a mental health crisis.

Blender has seriously complex UI needs. No idea whether they use a reactive architecture but (claimed) raw performance is impressive.

https://github.com/ppmpreetham/BUI


Apart from the main 3D viewport Blender's UI need don't look that complex. Most of its UI are panels with simple layouts and buttons/sliders/checkboxes. And I bet they don't use their UI library for the main 3D viewport.

what do you consider to be a complex UI?

See the Cards examples for Material Design [1]. There's no single linear layout but multiple ones in different directions and anchors. There can also be images and multi-line text.

For another example: Adwaita's boxed lists [2] are pretty complex. Blender generally uses a simple label followed by some kind of button, in comparison Adwaita has a wrapping box, separator, special handling for first/last items, subtitles, animated expansion, and a ton of customizability.

I'm not saying these are good examples of UI, but they are surely _more complex_ than Blender. Blender has more menus and controls compared to a normal Material/Adwaita UI for sure, but they are pretty much the same, so it has quantity but not complexity from my point of view.

    [1]: https://m2.material.io/components/cards#anatomy
    [2]: https://gnome.pages.gitlab.gnome.org/libadwaita/doc/1.4/boxed-lists.html

It is a matter of how we define complexity.

I think BUI stands out because of the intricate nesting and relational binding there is between elements and not only a lot of state, but precedents and context.

About intricacies, BUI can render css in its own engine, so if material UI widgets are necessary, it's just html layouts and css.

I think it accomplishes both kind of "intricate UI". I concede I haven't tried to see how material would render with it though, as it claims impressive performance, I doubt everything is GPU optimized, as even css itself doesn't have full coverage GPU optimisations in any of its browser implementations


both of these examples look fairly trivial. they can easily be implemented in almost any ui toolkit.

to me, the complexity of a UI comes from the state management. imagine if the data for those cards is sourced from multiple places, with various rules, and can also be updated from multiple places. how do you keep it all in sync?

imgui's eliminate that almost entirely.


And should jail/SE.

The standard Firecracker setup uses a jailer that the Firecracker project provides. This generally isn't something you need to go out of your way to do.

Carbon is to Aragon what Fable is to Mythos.

They don't have to respond. It gives employers an even stronger signal they should be kept right?

Using pentesting to also test employee loyalty is a great way to get the entire company to hate working there.

Which is why it's going to happen.

Only if your manager is an incompetent moron.

Which is also why we, collectively, as an industry needs to not put up with that. It's easy for me to say from the comfort of it not being my job on the line, that if this happens to anybody they should quit and then name and shame the company, but a competent security team is going to have the idea of doing a fake phishing interview and then not do it because of how morale destroying that would be. The security awareness team sending fake phishing emails are embarrassing enough.


I also did that, for a team deploying smart contract on chain from local.

It took a couple months to get the pipeline out of their laptop.

Worth it, yes, as we found interesting things in there which explained why they were so reluctant to deploy upgrades.


> as we found interesting things in there which explained why they were so reluctant to deploy upgrades

.. backdoors which enabled the dev to deploy exploits of their own which wouldn't be visible through CI?


No, rather a particular environment with monkey patched libraries, alias for various versions of compliers, and dozens of env variables that happen to work or not work well with the desired config.

Sensorimotor debility is a thing. This gadget surely won't help with it.

ArXivHack coming soon.

Facebook recently got a fine bigger than that.

Binance is the largest custodian/exchange out there.


Stablecoins are more like a bridge for fiat. So that it's only partially decentralized not all that terrible.

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