The urban lifestyle is also to blame when it demands a lot of time for work and commute, leaving the individual with little time for self improvement and free time. It deteriorates the third place by not allowing time to dedicate to it.
These however are all effects of a larger mentality of hyper-individualism and hyper-productivity, symptoms of late-stage capitalism.
If these worlds had biomes it would be imoral to colonize, because for the indigenous population already living there our arriving could mean a world-ending event for them. We have to be very careful these are sterile worlds before sending missions.
We have no idea how two entirely different biologies would interact, if they would at all. Its something that we should study before jumping in head first, but to think that we would travel light-years but not consider the implications is a little preposterous.
We're considering these implications right now, so yeah it's preposterous, but you'd be surprised (or maybe not) with the number of people that would dismiss these considerations as pointlessly delaying progress.
These planets are also so damn far away that we’d never hear from any ship we could possibly send out there again. Even if we could send information at the speed of light. It would be pointless.
Given that after arriving everyone could just die from some weird protein floating around in the air and you might want to look before you spend the entirety of our economic efforts reaching it… erm, look before you leap.
Not GP but yeah I do feel there are some serious ethical problems created by the proliferation of humans and subsequent mass extinction event. Do you not?
Ethical problems being created by a scenario does not necessarily mean that you should not execute that scenario. Sometimes you're caught between a rock and a hard place, and ethical problems are created regardless.
I'm Brazilian, I'm feeling the world ending effects of colonization today with the US actively sabotaging our democratic election process, so you bet I do, but anyone with a bit of humanity would also feel the same way.
It's important to separate the community ethos and the rust core dev team policies, because I'd be surprised if the official stance of the rust team would be condescending to other technologies.
Rust is my favorite language in most domains I program in; I've learned to ignore the online rust OSS community due to a mix of preferring heavy abstractions (then shaming your code if you don't use them), and rude behavior.
This is fine, for the reasons you state: I can use the language and tools while ignoring the jerks.
I’d be shocked if people working on and passionate about thing didn’t shit on other thing. That’s natural and even good in moderation. It’s up to a leader to keep it under control.
Yes. In fact, I have met quite a few humans who make a point NOT to go bashing the work of others. (Of course, I have also met quite a few who do spend their time bashing others.)
The more you understand about your own system the more humility one would think you would have. This is like the dumb guy to jedi meme. It's the people in the middle that shit on other peoples' work because they have something to gain by looking comparatively smarter.
There are many ways to say the same thing, that code throughput wasn't the only bottleneck, communication is by far the hardest, most brittle and time consuming part of software production.
We need to start becoming better writers, capable of expressing complex thoughts concisely and with technical precision. Software production has become a sibling field to linguistics, more than it already was.
Is this really the case? Because GitHub availability has been going downhill since way before models hit that critical mass of quality end of last year.
There ain't no free lunch, but real progress rarely depend on it. It's usually lunch we weren't eating before, or a different way to eat the same lunch but with much more satisfaction.
No one is delegating their critical thinking to corporations, except professional climate catastrophe deniers, media "spokespeople" who are paid to repeat lies, and bought-and-paid-for politicians.
One of the most transformational things that could happen in politics would be a "misconduct through media" law, where promoting known lies, thinly packaged as entertainment, would be fined at some multiple of the actual harms caused.
I agree there's less delegating now in these areas, but these are mostly topics of the past. Which half truths are we swallowing now, unknowingly most of the time, spoonfed by corp propaganda?
Any time the basic premise is 'humans should stop doing the thing they've always done' you better have a hell of a mechanism to hold that vector, and the mechanism better keep working forever, or it's a non starter.
Literally no human progress has been based on 'we should be better'. It's been based on exploiting bugs in the human firmware to achieve some result. See: organized religion, the city-state, democracy, etc ...
Individual people can be rational and morally driven. People as a general population cannot.
The person who has to buy 3 gallons of gas to make a round trip to work is often suffering the consequences of other people’s (nimbys, congresspeople, traffic “engineers”) decisions, often made decades earlier.
Every time a home isn’t built in Berkeley, SF, or Oakland a car in Vacaville or Stockton gets its wings.
If a trillion-dollar company doesn’t want you to be mean to its computer, so be it. “The reality is that these models behave, or at least are supposed to behave, in the way that the model developers want them to behave,” Röttger, the former OpenAI red-teamer, told me. “And however the model developers come up with that set of principles, that is kind of for us, the consumers, to accept.”
These however are all effects of a larger mentality of hyper-individualism and hyper-productivity, symptoms of late-stage capitalism.
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