Valve takes a 30% cut and makes eye watering profits. I don't feel it's fair to characterize them as a victim for having to put in some effort to mention a basic standard of quality on their platform.
I really want to see how this plays out. The impossibility to identify AI work and thus keep users happy, vs profitability and steam actually trying to make things work.
Valve is a business but they're also a brand. It doesn't help their brand to be bombarded by slop created by a third party. The initial money is a trifle compared to how many refunds they'll have to dish out. It's like a brute force attack, AI is doing it to a lot of industries and fields including mathematics.
If we didn't have any humans before your grandparents, and these were the only data points we have to extrapolate from, then, yes, this would be a very reasonable prediction.
I don't think this should be considered a child protection thing; I as an adult am not that much better equipped to protect myself against these psychologists, and would also want to have regulators protect me from advertising. So this is one of several reasons why I wish I lived in Switzerland.
The funny thing about this is that it's actually easier to set up and manage a startup without any employees (and worry about how to pay yourself down the line, if and when there's actually enough money in the bank) than it is to set up a self-employment operation.
I'm just amazed at how quickly we moved from "AI is just a parrot and can't do anything useful" to "AI can solve toy problems but not anything of value" to "when AI pushes the state of the art, it can't quite get the proper citations in its preprints".
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