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> Many rich people are really gullible to direct bold face lies.

I agree with this point. I think that in the investment world, many VCs investing in deep tech are not deeply familiar with the underlying technology. They often say they are betting on the founders, which can inadvertently encourage this behavior, since founders know that their investors are unlikely to scrutinize the technical details too closely.


VCs are typically kinda gullible because they are primed to believe and sometimes do not have the technical background to really do proper due diligences.

I think we should look at the percentage margins they maintain on their products. Since the emergence of scaling laws, the benefits have largely been passed on to end consumers. However, scaling laws now seem to be approaching their limits.

As a mechanical engineer working in software, I think both fields have completely different philosophies of product development. In hardware, you give a lot of thought to potential failure modes and contingencies before building something, which takes time. In software, I’ve rarely seen a product whose first version is completely free of bugs. Shipping with some bugs and fixing them through iterations is standard industry practice, whereas it’s less acceptable in hardware.

I think Apple is more of a hardware company than a software company these days. They invested enough time, resources, and patience in ARM for it to now compete with the once-mighty Intel x86 architecture. That kind of progress requires patience, so I don’t think we can simply call Apple a slow company or say it isn’t innovating.


> As a mechanical engineer working in software, I think both fields have completely different philosophies of product development.

A sloppy mechanical engineer can be sued for malpractice and lose their license to practice. If they do something unethical they can't blame it all on management and could end up being held personally responsible with fines and even jail time.

Sometimes I think it we might be better off if the same held for software engineers.


That is, if they're licensed. Most hardware engineers, at least in the US, are not licensed PEs; you only need a PE license if you're signing off on engineering work under government contract or public safety is a concern or its some otherwise regulated industry where the regulations require it.

It wasn't always the case with software, before the internet era and updates. Software were done with a lot more cares because burning discs and distribution were costly. Exactly the same reason why Hardware put a lot of thoughts into it for failure because recalling product is expensive.

Apple is always a hardware company first, they always have been. The software is supposed to be a reflection of their hardware perfection and passion (we can discuss this later).

I didn’t use slow in a negative way. On the contrary, my context behind that “slow” was “patient, detail obsessed and immaculate”. Also I didn’t mean that they are not innovating. Again, they innovate and bake well, then release things, which is how I like my hardware.

Thanks for your reply though. Seems like I missed the point I was trying to make by a mile.


Yeah, I think so too. They know that even if a fine is imposed on them, it will be far less than the profit they stand to make.

I don’t think it’s a matter of greed. I’d say it’s about incentives. In every field, people want to progress. I don’t think mathematicians are any different, even though we try to admire and idealize higher principles and the pursuit of knowledge. If you don’t publish papers under your name, you won’t progress in your career or receive enough support to work at the frontier. It’s just a general observation.

I don't think so either, so let's stop the charades and Terrence Tao guest blogs about the field being about some kind of understanding and it actually being about just climbing the career ladder and accumulating status by churning out papers to ensure ones resource accumulation.

I am using v2 since its released I like OpenCode because of its user experience for TUI which imo is best for any coding agents out there but still there are rough edges which have to be resolved currently I am facing clipboard issue in Ubuntu/X11. I have not figured the root cause yet i hope they gt resolved

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