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I never understood the choice of default CGA palette colors. amber and green wasn't much nicer to me, and it was even more rare in games.

though, "The Eternal Castle Remastered" (2019) used the same palette, and it was pretty good.


The CGA palettes were designed with three main objectives: good contrast on composite and black and white displays, high contrast productivity UX, and simple ttl circuitry. There was a limit of 16 colours, but if you wanted to step up resolution you had to compromise by selecting fewer colors. A major compromise choice was resolution vs colours. High resolution cost you your magenta and yellow. Have a google for the mode 4 and mode 5 pallets and mathematically why they are the way they are, it’s super interesting if you’re in to retro tech.

In the later era, as EGA and VGA gained, I think CGA became a bolt on by some game devs, to accommodate that dwindling audience, so the problem was compounded by it being very second class citizen.


I'm waiting for lip-reading device, it has to happen. Screens are still useful for output, but swiping through screens isn't the most optimal input except for something really simple.

Lip reading?

To get something like this: https://www.youtube.com/watch?v=b9hxwgH2tN0


Before circa middle 20th century all wheat was very tall. This minor fact somehow significantly changes picture of the past for me.

This was deliberately bred out of wheat. Tall wheat falls over more easily, especially with high winds. It then dirties the oars that come in contact with the ground, which I believe can make them moldy. So they bred shorter wheat.

I feel the same about gros michel bananas

Eggplant used to actually look like an egg

https://i.redd.it/5md9vkvnx7r61.png


i wonder if it'll introduce long press as a substitute of right click, and if that'd affect normal trackpad usage.


I wonder why there's no even a trace of "orange cats are goofy" stereotype in Russia and neighboring countries, as far as I know.


Kerbal Space Program didn't! I wonder if it'd be much harder to simulate real gravity "spheres", with Lagrange points and all. But even without it, in simplified mechanics, planning slingshots and using Oberth effect had been fun.


There are plugins that make the orbital paths of the planets and moons - and the ships - more realistic.


did it backfire to that guy?


It never does because however you frame it, AI is always the perfect scapegoat.

"Oh, I'm sorry, the bug was introduced by the AI and it made such a good case for it. Damn you claude, we'll do better next time. I'll add a code-review agent to find regressions."


this seems to be the true killer app of AI - accountability proxies. its interpersonal opium to have a third party that two ostensibly-in-conflict people can sink their negativity into.

its a major reason why military use of AI is so chilling - "look, I explicity ASKED the murderbot not to kill babies when I authorized the napalm strike on the maternity ward! BAD BOT"


postgres is sane and consistent. Some things could seem weird, but those usually track to SQL standards, which are weird and dated, but at least consistency is still there. On the other hand, I never can be sure where mysql/mariadb decided to improve my life.


Oh believe me, I dislike mariadb for other reasons, like the fact that it sucks at picking indexes for queries.


Make a db replica or just a db user account with readonly permissions, and have only those in your env, or docs accessible to agent. It's liberating.


it has learned narratives though, and we talk about AI going rogue all the time.


Most of the recent headlines of “rogue action” were not. They were doing what they were supposed to do in (very) poorly designed environments.

Managed by the same people.

Almost as if that was intentional, too.


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