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> The higher cost of the DVD/Blu-ray discs can be amortized over multiple repeat viewings.

For now. Physical media is being phased out. Sony just quitted the blu-ray player business after others also did and Disney already stopped releasing new discs in Australia.


Do they even have server executables? Lots of developers use some hosted service like Amazon Gameworks for that. That code is not theirs to release.

Do you have anything to back up this 3-5 years claim or is this another hollow 'full self driving by the end of next year' promise?

Not as bad as my 1996 Swift ;)

Had a 2005 too, didn't find it too bad but the engine was noisy due to the high rpms at highway speed.


I had that setup working back in the day with a Voodoo1 which had the pass-trough construction to take over full screen: only on Linux you could read the completed frames and render them in an X window. It was dog slow though.

While transfers have improved a lot the amount data needed for 4K60 with HDR is about 18Gbps. There's no way that doesn't have an impact.


We cooked up a setup where we had a PCI video card for X, and a separate Voodoo 1 or 2 and monitor for 3D (Mesa) rendering. I don't remember the details any more, but it was nice to not take out the desktop when someone borked up their OGL homework.


the voodoo1 worked differently as you looped through the video input. The voodoo banshee i mentioned was a separate 2d/3d card (it actually was 3DFx first true, combined 2d/3d card - not an accelerator).


I know. Voodoo 1 and 2 had the ugly VGA passthrough hack. But the principle of reading VRAM from one card and copying it to another would remain the same I think.


I'm sure there are people that don't value Stephen King's stories that highly who would love him being reported. (see https://www.theguardian.com/us-news/2026/jul/15/utah-bans-st... )


The Blu-ray spec demands a better coating.


It was priced very high, even for a boutique musical instrument. There are a lot of samplers on the market on (or even under) that price point and some simple ones that cost a fraction of it.


But 700 euros almost gets you a microfreak and an sp404.


I already have both of those, a Bastl Microgranny, Polyend Tracker, and Polyend Play. So I really don't need another sampler. But it does look fun and has a unique workflow.


That's the competition I was talking about: SP-404, (used) OctaTrack, MPC live or sample, EP-133 KO 2. All cost about the same or less and do a heck of a lot more.


It's got nothing to do with the licensing, but it used to be 'with enough eyes all bugs are shallow' for code developed in the open.

Now, open code allows anyone with tokens to burn to analyze it for hidden weaknesses. That makes publishing code a risky move unless you've already invested a lot of effort in securing it.


Agents seem to be* getting better at decompiling; if that appearance is true, binaries are vulnerable in a similar way to source code.

* I don't know how useful any of the specific benchmarks on this are, so I'm only saying "seem to be"


Very frequently when troubleshooting things with an agent it goes off, grabs a compiled library or executable from the system, decompiles it and figures out the exact bug, a possible solution, and if there are workarounds I can apply before upstream fixes it.


You can't analyze binaries you don't have access to. E.g. code that lives on an application server and is only accessible via an API.


True, but a separate axis to open/closed source.


Agents are quite capable of using Binary Ninja and Ghidra if they are hinted with a reverse engineering skill.


> 'with enough eyes all bugs are shallow'

This was always nonsense. It assumes that the eyes know what they're looking at. Most people don't know how to look at code and see attack paths.


It is actually becoming true that we have enough eyes (machine attention), though even when the bugs were shallow, normal users didn't look for them.


I think the current state of bug bounties demonstrates that it's about the eyes, not the number.


"Gas car" companies like Volkswagen or Volvo also have EVs built from the ground up, and have models cheaper than Tesla, most of the time with slightly lesser range or other specs but price/performance wise in the same ballpark.

If anything makes it more expensive it's the habit of certain manufacturers to nickel and dime buyers over every option.


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