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On the face, yes, that is true. And it's what confused me about your post at first. Because I didn't see the connect between scraping and user privacy.

And yes, on the face, being able to determine whether a bot or a person is looking at your site is essentially trying to confirm some private information about the consumer.

But I think the dichotomy can be settled through the habits of consumption. Bots are impartial, greedy, and fast. They can consume resources faster than a human can. This could be a problem when trying to provide those same resources to humans.

Not to mention, the bots doing the scraping are doing so to put your content in their regurgitation machine. Which has been ruled as "not a copyright violation" due to "reasons". Whereas, a person who attempts to use your content without permission is liable for violating your copyright.

Now, if the position is "human users" have privacy, then we would need that critical piece of information before we decide whether to grant privacy to an entity. Also, the user is free to not use the resource if the rule is that we're allowed to determine whether they are human and the user doesn't want to share that information. As long as we don't pursue that information beyond what we've stated we're going to use it for, we can be said to be respecting the users' privacy. Also, if we don't disclose that information to other users or companies, we could still be said to be respecting the users' privacy, because information shared in confidence with us remains that way.


Same. Djgpp with allegro was a godsend for someone without the funds or means to purchase software.

Sugarcane processing makes the area smell like baby shit.

lol this is so true i couldn't really pinpoint the smell

> Redesign the line of scrimmage.

What are your thoughts on how to redesign the line of scrimmage?


CTE is not just about concussions but any amount of damage consistently over time that accrues.

Current line of scrimmage situation is the worst case scenario. Linemen are a couple feet away from each other and they start from a crouched position. They explode up and hit the opposing line, very often with their helmet/crown, down after down, 60-70 times a game. You could not plan a better way to get CTE.

1) Neutral zone at the line, they start 2 yards away from each other.

2) Have to start from standing position, and/or:

3) First contact has to be arms

It would be a bit of an adjustment like it was for dynamic kickoff. You're never going to stop all head trauma in a contact sport but the mechanics of the line positions are basically designed for it.


What about the ball? Would the offense effectively lose a yard every play?

Or would the center be at the ball and do a short long snap to the backfield?

What would be considered a "standing position"? I guess both feet on the ground, can't use hands or arms to brace against the ground or self.


Similar to the CFL. Offense lines up per usual with the ball. Defense is pushed back 1 or 1.5 yards (2 is probably excessive) and can enter the zone the second ball is snapped.

There are some side effects (goodbye tush push) but it drastically reduces helmet contact for those 8-10 players every down.

And indeed, disallowing brace against ground is all you'd need to get the standing result.


I think the league would be weirdly resistant to the standing rule. So much of technique is taught from the three-point stance that I can see a lot of position coaches becoming worried that they'd essentially be starting over.

No doubt, it's very deeply entrenched and would face a ton of opposition... Which I do sympathize with. You spend your life mastering the dynamics of these stances/positions and then the rug's ripped out.

The game would change but I don't think it would be existential, more of an evolution. It may even make it more fun to watch. Speed becomes much more important as does general athleticism.


Not the OP but I don't think you can. The issue is you're stopping a moving object with your body. That is always going to cause damage. I think the armor itself also promotes big hits. I truly think that's the reason Rugby is a safer game; the hits are more painful, and you're not hitting each other with a carbon fiber helmet.

So.. NFL but remove all padding?

Many people have advocated for this to reduce the speed of impact. Rugby has similar amounts of hitting, but fewer concussions.

Being in a Marvel movie greatly increases your connectedness.

Samuel L. Jackson and Robert Downey Jr. are central to a lot of plotlines in the first 10 years of Marvel movies. With either them or characters connected to them appearing in other movies.

Then you have other franchise connections. If you've been in a Kevin Smith film, you're at most three steps from Samuel L. Jackson by way of Kevin Smith -> Bruce Willis -> Samuel L Jackson. And even if you're not in a film in the "View Askewniverse" like "Zac and Miri Make a Porno", that movie has Justin Long, who was in a movie with Willis.

Every actor in the Fast and Furious franchise is connected through Vin Diesel.

Every actor in the OT and sequel trilogy of Star Wars is connected through Harrison Ford. The prequel trilogy connects through Natalie Portman.

Just between those, it's not too hard to reach everyone.


Louisiana? Not surprised.


I was arrested as a minor because someone who was giving me a ride was found with 0.156 grams of cannabis residue in his booksack which was not accessible to me at any point. The other two defendants had parents and accepted pretrial. I was homeless with no parental support or money for pretrial and had to fight it. The driver went on stand and said it was his and that I never had access to it. Half a dozen cops testified wildly different stories.

But, my right to a jury trial was illegally taken from me and the judge simply said, "I think you're lying," without a shred of proof and gave me the maximum allowed 6 month jailtime and maximum fines for a misdemeanor charge given to me as a minor with no prior record. I immediately told my attorney I wanted to appeal due to a mistrial and her failure to make a valid motion to quash, and she looked at me, pointed at the judge, and furiously scolded me, saying, "Absolutely not. That is my boss and he will make my life hell if I allow you to appeal."

The other parish public defender, which they'd pulled from my case due to his desire to actually help me, was so upset that he went to the judge's quarters, screamed at him and then came to my cell to apologize profusely about me getting illegally railroaded. He was never able to fix my case.

His brother... was the DA. Now he is running to replace him as DA since his brother got sworn in as a judge. I'm going to reach out to him and try to get it removed from the system now.

Also, when I got arrested, the DA's dad, the town mayor, personally visited the home of the folks who were letting me stay in their garage so I could finish high school and tried to convince them to put me out on the street so that I would fail my classes and end back up in jail. The fucking mayor.

So many levels of fucked up to that case. Not to mention that the officer who arrested me is a known meth producer, distributor and user. I have personally witnessed her bring a smurf to the pharmacy to buy sudafed IN HER POLICE UNIT so that she could go cook meth while on duty.

And while in court for my own case for 0.156 grams of a material that was never found on my person or within reach of me, I watched a man who was friends with the judge get sentenced to a grand total of 20 days of community service after being found with two ounces of pot in his pockets and a bottle of whiskey while illegally hunting on someone else's land out of season without permits, operating a firearm while basically blackout drunk. It is literally who you know.


How many years ago was this. I think I’d pay money to see them in deep shit.


This took place 13-15 years ago. Anonymous FBI tips were swallowed up, ACLU was uninterested, couldn't get a journalist to bite. Some of the people involved have already died without ever facing justice.


Write a book. The only thing they hate more than accountability is a tarnished legacy. Disbarment is temporary, the public dancing on their grave lasts as long as the scandal and plot location are known.


Especially after reading this earlier in the week

https://www.theguardian.com/us-news/ng-interactive/2026/oct/...


I mean, Blow writes single-user software that doesn't have to interop with anything else, persist any meaningful state, or be modified after release.

He has a very limited view of what is required of software.

The problem is that he's not entirely wrong. The JavaScript-ification of everything is kind of a problem. Electron apps everywhere is an issue.

But a lot of issues are also just trying to deal with bad actors. Doing authentication or authorization wrong can have real consequences. And it is incredibly difficult. Because security is in opposition to access. And trying to make security invisible is even more difficult.


> doesn’t have to … persist any meaningful state

What is a game save file if not persisted state?


It's not meaningful however. If your save gets corrupted, you have to start over. Nothing of value was lost.


Except the 500 hours you've invested into the game, of course, but who ever valued their time and played games...


See, that's not a good puzzle. It's not good game design. It's antagonistic to the player in the worst possible way.


The moments of player-antagonism are the most interesting parts of Braid/Witness, imo.


For the most part, most games are antagonistic. And that's fine, that's the fun. Goombas are player-antagonism. Dark Souls is antagonistic. But they are engaging you and testing your ability to execute game mechanics with increasing amounts of precision.

Having to sit through a full hour of video to slowly trace a line is pointlessly antagonistic. It only tests a player's desire to sit through your bullshit. Being able to do it does not make you better at any other part of the game. It doesn't even make you better at that part of the game.


You don’t have to sit through it. It just asks the player to slow down and listen for just an hour. If something, it makes you better in general by just listening to a fantastic talk by Brian Moriarty, that’s the achievement.


Like the Witness, Order of the Sinking Star descends into tedium.

You just repeat the same type of puzzle over and over. The Witness is a bit more tedious considering the real “puzzle” is rule-discovery rather than the flow-style puzzles that make up the majority of the game’s interactions.

Like the best I can say about Order is “yeah, it’s ok”.


The Witness was repetitive? Every puzzle set had a lesson, and every set of sets had a gag / out of the box puzzle at the end where something was fundamentally different (a crack or flicker, or an interaction with the environment, or a reference back to something else on the island.)

What I suppose was repetitive though — and where you might be coming from — is the formula itself. The entire island was the same episode format, even if the plot was different each time. Like Knight Rider — formulaic, but I loved the formula!


Like you get presented with a series of grids that uses the rule of the area. You solve the 5 or 6. Which leads you to another series of grids using the same rule. You solve those. Etc.

Finding the puzzles and discovering the rules are the most involved part of the game. Once you know that, the actual puzzles are just ok. But they're line drawing puzzles, there's a ceiling.

Even the environment puzzles are kinda meh. "Oh, that looks like it could be a line. Yep. It's a line."


I still haven’t tried the new game, but I did feel like that about The Witness.

I loved the beginning, the art style, the Myst vibes, discovering new areas and a specific “WTF” moment.

But I really didn’t understand the need of piling up similar puzzles with minimal variation.

You could have slashed 2/3 of the puzzles and the game would have been tighter and more satisfying imho.

Brevity is be the soul of wit (not of the Witness).

Reading that is a “500 hours game” instantly drains any interest I might have for Order of the Sinking Star, heck, there are not many pleasant activities I can think of I would like to do for 500 hours.


Animal well could be called, perhaps, a 500 hour game in that many people will never find all of the secrets by themselves, it took a community effort. Is OotSS a 500-hour game in that the main storyline takes 500 hours, or 100%ing it takes 500 hours?


> You could have slashed 2/3 of the puzzles and the game would have been tighter and more satisfying imho.

That's a large part of my problem. You go "Oh, ok, I get it", then have to solve another dozen puzzles.


I agree. There's variety in all the new elements being added to each of the core puzzle types, but it doesn't remain satisfying or engaging for very long, it just becomes repetitive. I was expecting more in the way of a meta-puzzle experience.

Maybe that was never promised and I made up the expectation myself when I heard "500 hours." But it feels like there's never a reward for finishing a puzzle other than, okay, here's the next one.


It seems like because there's just so much of it that people just haven't got to the "meta puzzles" yet.

I'm 20 hours in and starting to see examples of mechanics being generalised in a way I wasn't expecting, i.e. an early games thing turns out works in a way more general way that elevates the mechanic in complexity and feels like a very satisfying moment.

I have a suspicion about another that would completely change my perception of the game if it turns out to be true, so... meta puzzles? Not sure, but certainly there's something more than just the 4 initial rulesets colliding.


Just be careful; if you find the coin then you’ll have to write the next one!


I think the other big issue is that you can't get really clever with block manipulation.

Either they present you with exactly what you need to solve the area or they give you more. Giving you more, in most cases, will just break the puzzle and make it too easy. So you know in a general sense what you have to do just by what tools you have available. Then it's just a matter of doing them in the right order.

And, yeah, it's fine. But that's the best I can muster for it.

And I see it's $30, which feels an ok price point. I was feeling more like $20, but $30 is fine.


Who is accountable when this thing does something harmful?


The wind, the universe, that statistic function you studied and forgot after passing the exam.

Don't worry, it's going to be ok... probably.


How harmful is it to use the wrong skin cream, from a set of creams already vetted by doctors as safe to prescribe by AI?


So your response is "Nothing goes wrong"?

That's a pretty thin defense when things do go wrong.


> response is "Nothing goes wrong"?

Never said that at all.


So, when something goes wrong, who is accountable?


Depends. The company normally would be, but they can always add a no liability clause to their ToS, in which case the user is. But it hardly matters in this case given the narrow scope. Very little harm can occur if the system prescribes the wrong thing; hardly different from buying the wrong thing OTC.


> Very little harm can occur if the system prescribes the wrong thing

Statements like this is effectively saying "Nothing will go wrong".

> but they can always add a no liability clause to their ToS

Then why should I trust the output at all?

However, the entire point was to reference the IBM training manual that states: "A computer can never be held accountable, therefore a computer can must never make a management decision".

If the bot cannot be held accountable, it shouldn't be allowed to make decisions.


> Statements like this [...]

Again, not at all. There's very clear context and scope for the pilot as presented by the article. Doctors involved approved 8 treatments as appropriate for recommendation in this manner, for mild to moderate acne. And the first 100 cases will be reviewed before the recommendation is finalized.

Even with all that, a "bad" recommendation can still be made at a later time (and there are still views to catch them), but if that case does happen then there's negligible harm. The chances and scope of harm from using public roads (something done regularly by billions worldwide) vastly outweigh this, and unless you can come up with at least one scenario where AI can cause non-negligible harm in the pilot context, you're just fearmongering.

> Then why should I trust the output at all?

Nobody is forcing you to.

If the bot cannot be held accountable, [...]

There is no dependency relationship between accountability and decision making. But, again, it's up to individuals if they want to use this service.


> There is no dependency relationship between accountability and decision making.

There absolutely is when the decision making is writing a medical prescription

Do you seriously think your doctor is not accountable for what they prescribe?

Given that, shouldn't an AI system also be somehow accountable for what it prescribes?


Whoever clicked the "I agree to the EULA" checkbox, obviously. /s


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