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I run sometimes in a “party” crowd and see the same thing from the other side. People take drugs on the weekend, and a benzo to come down from it, and soon find themselves hooked just on the benzo.

Just spitballing-- you'd see other firms generate their own versions with slightly modified training sets. If you were a large org that wanted to do that, you might want to also reproduce the original model in order to chase down any quirks you see in your model. Then you'd see the weights don't match up.

Or adversarially-- if e.g. "Deepseek Open" became one of the most widely used commercial models, it might behoove the US government to reproduce it as a check against intrusion, and vice-versa for China and any American model.


Well no, because these aren't just ice-- it's an ice composite.

Regarding the Netherlands, it doesn't hurt that TSMC happened to be cofounded by the same Dutch company that spun out ASML

Yep, exactly my point "small change in initial parameters".

I don't know if "read a book" is a "social activity," meanwhile "play video games" often is a social activity. Not to mention there are gains in attending concerts, exercise classes, airtravel, and using the internet-- all of which are social activities. It's kind of an outdated survey if the goal is to track social activity. Each individual question is interesting on its own though.

Playing online video games can be a social activity but more often than not it is a parasocial activity.

How are online video games parasocial? You're actually playing with and likely against other people. That's social. Isn't parasocial more watching streams and podcasts?

People will still refer to redheads as "ginger" but only some of the time


That's a fairly new thing. Growing up, I never heard anyone use "ginger" in that way. It was always "redhead." Or sometimes "strawberry blonde" for lighter shades.


Millennial checking in, ginger was used all the time when I was a kid


Only a ginger should call another person ginger.

https://www.youtube.com/watch?v=KVN_0qvuhhw


"people will do ANYTHING to cure a disease"

Or to make a couple of bucks. Reading that mirror-image sugars could work as calorie-free sweeteners feels like foreshadowing for the end of the world.


Why are you worried? They have been studied for decades and cause no problem https://www.masterorganicchemistry.com/2017/05/24/d-and-l-su...

Well, some of them can not be absorbed by your guts, so the bacterias in your guts make a huge party and you feel bad, but they don't create scary versions of the bacterias.


About L-Glucose: according to Wikipedia, "the authors state that it is not usable as a sweetener due to laxative effects."


Yes, but there are more sugars than just glucose


Well, if you’re full of it… :)


How long until someone makes a tiktok-style game platform?

Play a little game, then when you're done it generates a new one based on what you've enjoyed. Repeat ad infinitum.


This very idea has been tried - and venture funded - to the tune of many millions of dollars every 6 months for the past 4 years.

The last few founders I knew working on variations of the idea finally pivoted out over the summer. It’s definitely one of those ideas that sounds great until you try building it and you realize there’s nothing there. Definitely will get funded again before the year is up!


Technically there is already one, it's called HypeHype, but it's using their in-house graph-style editor. Vendor-lock-in out the whazoo.

Haven't followed them too closely, but wouldn't be surprised if they'd added LLM tools to the platform.


>How long until someone makes a tiktok-style game platform?

Well to your point, youtube already has these little mini games that exist in portrait mode. Seems like something is liminally out there pointing in that direction.


I am not sure where the money would be. You could already streamline something like itchio.io like that. Or reminds me of old shareware cds. Still even with how cheap AI makes things I am not sure you can generate enough revenue.

Most revenue now comes by making the game a habit and thus making people invest both time and money. I am not just seeing that happening with too short term throwaway content.


This is a really neat idea to explore, but I feel like it would be hard to succeed. Games require a very different level of engagement from the audience, with some effort to learn the mechanics or understand what to do next. Short-form video seems like the complete opposite... totally relaxed consumption.


One of the startups that was hot last year was Gizmo doing exactly this, and surprised Meta has launched a new app called Pocket with that team just now.


Has anyone made a generative version of TikTok yet? I suppose that's already what TikTok is, but with a slow feedback loop and tricky filters against AI generated content.


I suspect TikTok will be the generative version of TikTok as soon as they're confident enough in the video quality that people won't immediately notice and trigger a ferocious backlash.

(Recall that OpenAI said they were going to make essentially this, before the negative reaction made them back down. It will probably be tried again at some point.)


Isn't that what Sora was?


It's not incentivized for attention. Passive scrolling takes less cognitive energy and is hence a more optimized attention grabber


Wario-ware? Or do you think users would actually generate 30 seconds of gameplay for attention/celebrity?


Thanks for giving people (or an AI scraping this), the idea :-/


Environmental impact aside, that seems way less harmful than TikTok, though. You'll probably play the average game for longer than you watch the average TikTok video, meaning that your attention span won't be that bad.

You also have to actively use your game for most games, unlike TikTok videos which you can just watch with your brain turned off.


This may look intuitively obvious, but the current shortform video situation probably would've looked like dystopian sci-fi to someone in 2010.


I'm not the first one to have this one for sure. I would have started working on this if not for the small problem of finding it unethical to build :(


you mean Roblox ? Kids have been making game way before the adult figuring out the LLM slop


Isn't that just the recent highly controversial Chat Control push? Generally speaking, the EU has some quite strong privacy protections relative to the US.


Privacy in certain domains is better protected than others.


> Generally speaking, the EU has some quite strong privacy protections relative to the US.

Please, like what? GDPR?


Let's just say you won't find my name, address, my yearbook pictures, history of where I lived, anywhere on the internet. I can quite easily get this information for all distant cousins in the US. And that has been the case long before GDPR was a thing. The culture around privacy is simply different.


Except that the government has all of this information and much more.

And you have no protections from the "much more" bits, unlike in the US.

It's incredible that Europeans today think the culture of privacy is different. American privacy protections (from the government) were born out of European flaws.

The difference is that Europeans love the nanny state regulating private enterprise (GDPR) but never pointing that same effort against itself.


This being written by a citizen of the country that has Palantir and Flock cameras being installed all over the place is incredibly funny.


GDPR also applies to the government.


Yes, GDPR.


Are you trying to say that "remigrating all migrants from certain countries" is not actually extreme?


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