A different way to say the same: in forth, words get pushed on the stack, and popped from the stack by words that take arguments:
code stack
I Forth love
Forth love I
love I
Forth
; love presumably pops
; subject, object args
; from stack - and does something
; perhaps prints as side effect
Even oddly more pedantically, that's the operand stack, not to be confused with the separate return stack. >R and R> move values between the two stacks.
On the other hand, PostScript also has a dictionary stack, which you can use to implement a Smalltalk-like object oriented programming system. And its data types and executable code are basically polymorphic homoiconic JSON (like Lisp), not raw untyped bytes like FORTH.
I have a daily puzzle game called https://lettered.io and I’ve been playing around with shareable replay gifs via gifenc. It’s been fun trying to get good looking replays without sacrificing size for quality
The age of AI has been incredible for the daily game space because you can play around with ideas so much faster and riff to find something that works. On the flip side, there’s a lot more games that just rip off another idea and change some mechanic slightly to make it “new”