Do they? I mean, after thinking about it for some time, I've realized that I can't prove it either way, neither for humans nor for programs. So it's interesting to hear why do you think they can make them? And what is even a "decision" in that case and what is not a "decision" and why?
It is one of the "interesting things to look at" if one is switching between apps and files regularly. It's not just an app launcher with icons (though in some environments it is and that's their UX failure). It shows important variable info, like file or directory names per program, sometimes status of the action inside app (connected/disconnected or action completion percentage etc.). Clock is useful too, as are notification badges. Taskbar is for work, not just to take space.
I suspect that is a huge factor, indeed. I often see people using bad mice, with uncomfortable shape, bad buttons, bad sensitivity plus often acceleration enabled. Then on top of that, people are putting mouse in some weird locations, like a narrow slit shelf, or far away from the keyboard (because they have a bad sensitivity configured in part). Or even no mouse and just use trackpad (even the superb one like in Macbooks). Of course GUI would feel clunky that way.
But you see, they never asked a humanoid robot to rob the jewelry store. They just drove robot right next to the store doors, dumped a tools box with hydraulic cutters and diamond saw next to it and instructed an autonomous robot to collect a million dollars until the morning. But they didn't instruct the robot to "rob" the shop specifically, nonono, your Honor. They are honest blokes and never intended to breach the law, it was the robot's intention, see. :)
Smartphone UIs are a devastating blow to humankind. They make a real computer just redundant enough that people buy smartphones instead of computers and then just don't do anything that can't be easily done on a smartphone. Furthermore, as doing anything productive is so painful on smartphones, people just passively consume stuff instead.
Well, smartphone was more for an example. My main point was to highlight the absurdity of the summarily dismissing a PC GUI by the top poster. CLI is great, sure, but it's not a means to the end for me at least.
In rare cases, even the "CLI native" tasks are easier to do in GUI, like for example sifting through a really big log dumps with long lines, or configuring a really long configuration file, or editing a giant nested JSON.
Even a basic shell prompt is better done as a GUI so that background job output doesn't interfere with the next command you type. Heck, you could even have one window per job, or tabs.
> Smartphone UIs are a devastating blow to humankind.
This, right here, is EXACTLY why the general public has a big “eeeeeeeeh nah” reaction to anything Linux and actually prefer mobile UIs. Your elitist “ehrmahgehrd GUIs are for dumbstersss learn to use a terminal you newb” just shows you are completely out of touch with reality, and worse than that, you seem to wear that as some sort of badge of honour “I’m such a greybeard, a true wizard of computing”.
My phone conveniently integrates the functionality of an emergency communication device with the old calculator watch I used to have. That's about the limit of what the hardware form factor can do without it being an absolutely miserable experience. I don't do real computing on a touch screen.
"Apple" word roughly covers them all. No one says that iPhone comes from Foxconn, despite Foxconn making them (or whoever is making them). Same with LLMs and people running them.
Slowing is a concrete and clear term and so they would be called out as liars immediately, it's also embarrassing for a business. Pace(ing) is vague and unclear non-word, so they can't be called out on something which can't be defined and also, because it is primarily only used by runners, cyclists or other competitive sports, they are kind of signalling to the VCs that they don't actually slowing, they are in a competitive race instead (wink, wink).
They issued statements like that... aaand then built a copy of the rover for the same cost as the original one. And it only took them 10 years to do this :)
Yeah, build-to-print at the small scale of space missions never really works in practice because requirements always change and small changes in requirements tend to have big design impacts.
I won't find it now, but I distinctly remember watching a video about some big NASA event a few years back but when Starship Booster (first stage) had been flying already. Basically none one at the event even considered switching paradigm from ultra custom probes and landers built from unobtainium and unicorn blood in favor of the way cheaper and way less robust, almost mass market hardware, to be launched once every 10 months instead of every 10 years on a regular basis. (PS: I know all the laundry list of arguments against this approach, and they are not that convincing at NASA scale). And I won't even talk about Space Disgrace System for manned flight.
NASA is stuck in the past and does it consciously and voluntarily.
To my understanding people at NASA and people approving budgets like novel stuff. What’s the point of 100 identical rovers on mars? For politician - good publicity only for first 5 rovers, then it is only routine. For engineers, challenge of designing and constructing new cutting edge stuff is interesting and fulfilling, constructing 50th clone is boring. (If now you give money to top talent to do cutting edge, then after 5years you will have pool of talented people; might benefit next mission or some other company)
The point is that, while the first of them has 2 MPx cameras with crappy optics, the fifth one has 50 MPx cameras with automagic everything, and the tenths one has damn light stacking array of top tier cameras and on board AI to colour correct on the fly or some other magic stuff. And at the same time battery increases x10 times while losing half of the wight and thermal deficiencies, CPUs get better and more redundant, better memory, wheels are getting fixed in 1 year instead of 10 and the list goes on.
Or you don't need to craft a JWST with nail files anymore, but instead just lauch a swarm of mirrors to free float and emulate the whole thing. And if one mirror goes bad - just launch a new one for pennies (NASA pennies). Or if the whole project is nonviable somehow - no big deal, just launch next year a different architecture. Ok, not next year, but in like a few years. And not in three decades (LUVOIR anyone? hello? Is there anyone at NASA?), if on schedule, and forty years if not.
The list goes on. I get hedging risks and preserving institutional knowledge, sure. But not even discussing a different approach, which could be conducted in parallel, is very very bad.
... checks math ... Starship should have enough cargo capacity for this. One launch. We could put the whole senate up there. The house might take a couple launches unless we really pack 'em in. /s
We just need to setup a fake corporate sponsor meet and greet. We camouflage Ship to look like a hotel ball room, with a door for "private meetings" that leads to the cargo bay.
Do they? I mean, after thinking about it for some time, I've realized that I can't prove it either way, neither for humans nor for programs. So it's interesting to hear why do you think they can make them? And what is even a "decision" in that case and what is not a "decision" and why?
reply