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I am a long-time OSM contributor and I will just point out that much of the OSM mapping community have very strong opinions on automated/AI mapping. I mostly stay out of those discussions but be aware that automated edits will likely get reverted if you aren't very careful to follow the guidelines. No idea if Rapid enforces "proper" AI mapping or not.


> Also it feels like it really needs a gun.

It took me less than 10 seconds into gameplay to pick up bullets for the (already existing) gun. Your comment reads as if you didn't try to play the game for more than a few seconds.

It's a fun little game; no need to be so smugly dismissive.


>Your comment reads as if you didn't try to play the game for more than a few seconds.

I made it a few minutes, I admit it was boring. That isn't my fault. In a better designed games these things would be more obvious.

edit: OK I tried it again, got the gun, it autofires which still isn't fun. If I actually got to control it and had less ammo it would be more challenging. If that's a possible mechanic I couldn't see how to activate it. Still boring.


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