We could rephrase it like this: “AI has removed all the excuses we had not to remove technical debt”
Yes, AI developed code might have vulnerabilities or bugs, but so already has your JSP based web server that has Oracle and God knows what else among dependencies.
So here we are. We’re in the new era of technology. Whoever has the best agents will win. As airport security, this is an asymmetrical war: the effort to protect your systems is going to be much higher than hacking them in the future. It’s just my opinion, but I foresee this happening given the strong capability the models are showing in reverse engineering.
Vin Diesel pulls up in an OpenAI NASCAR with Sam Altman in the passenger seat, tells us we're all family and transforms in to Optimus prime, a mobile data center
Followed naturally by Gemini Series S and Gemini Series X.
In all seriousness, if Google must continue gambling on pre-train runs, at least have a useful naming scheme. Like the month it was post-trained and the parameter count. At least that’d provide some insight.
Gemini 2T 10/26, bit of a mouthful but is it truly that much worse?
Let’s not be this negative, we might be going towards a new direction with technology that could allow small teams to build their own models. Maybe not frontier models. Maybe not close to the others in generalized benchmarks. But perhaps they could be really specialized into solving one particular problem better than the others.
In MacOS there are two ChatGPT apps. The new one and the old one called ChatGPT classic. No matter how hard I try, I can’t get the new one to work with either the “live” realtime mode or the vocal transcription feature.
It’s absurd, I have the latest OS version, a M4 MacBook, but the new app seems to be buggy as hell.
Is this the new software quality standard we should expect from a company that is worth billions (if not trillions)?
Yes, a lot of versions but not all unfortunately, see e.g. https://github.com/Lumince/singularity with for Q3 52433670036000520 as latest vulnerable firmware.
I picked up a steam frame because I'm sucker for headsets that don't smell like zuckerberg. (and it's at least 2x cheaper than the vision pro)
While I enjoy some of the VR games I've played, mostly simulator types (star wars squadrons, elite dangerous), as well as the 'exercise style' (beat saber, pistol whip), and this kind of 'board game style' (moss, ... there is a d&d one i don't recall the name of). I'm actually very keen on attempting productivity in the glasses.
The frame is easily the lightest, or at least, the most manageable headset I've tried and the most comfortable long term.
Coming from the Index the screen resolution is much better and in my testing last night (It just showed up on my doorstep monday) it was working out pretty well in just the packed in 'desktop' mode (just one 'virtual monitor'). Paired a BT keyboard, installed goland and several other tools and was able to comfortably read all the windows without even tweaking things like themes, font-sizes, etc. All running directly on the headset.
I've seen some addon's that tweak the desktop environment, noteably frametop (https://github.com/Frametop/frametop) which i'm keen on trying out. Apparently it also allows you to set up remote 'monitors' as additional 'screens' in environment, it seems like it should support pulling my macbook screen into it via VNC.
I guess all to say I'm excited to explore what a 'vr native' productivity environment could look like beyond what i'm getting now, which is essentially virtual monitors.
I set up frametop yesterday night, some bumps along the way for sure. Paired my kinesis360pro and had to set it through passthrough to get any of the frametop hotkeys to work (took me a bit to figure that out). I put a cheapo bluetooth mouse in my amazon cart so I'll be able to try that out (i'm a wired mouse guy)...
Just need to find a few more tools to make my development environment a bit more ergonomic (need to find a terminal that supports remote tmux as well as iterm2), but so far it's working out great.
But again, frametop feels like a 1.0.. I think what I want or what would help is a vr native windows manager with features akin to macos' "stage manager" and other windows management features that they've built out... I dunno, maybe it's time to see if i can't vibe code my way to some prototypes.
I was also looking at this the other day, https://github.com/Saffsanity/sill might be cool to write a client on the frame side to recieve these windows/screens. The frametop remote screen thing seems like it doesn't support vnc which is a little annoying.
It varies for each person. Would need to know what you prefer in a device.
Valve's Steam Frame runs Linux that you own, but is not generally available yet if you didn't reserve one already. It suffers from LCD, low pixel density, and awful passthrough, but the software is some of the best and only getting better. In a few years Valve may offer an OLED upgrade (or a new model, but fuck that)
I've been pissed that using up the expansion port for passthrough means you don't have an expansion port anymore. It's such a missed opportunity.
Seems nobody has realized this or nobody cares. I haven't seen anyone else notice or mention it.
> The Steam Frame is squarely targeted as a pure gaming device
It's technically also supposed to be a Linux PC, and there are some (not many) productivity features.
In any case, I'd prefer to be able to at least read notifications instead of having to take the headset off every time I get a message or an e-mail or whatever.
Forwarding notifications from a Mac sounds like a problem that somebody will solve, I do agree about FaceID though. I "downgraded" from an iPad Pro to an iPad Air and it's been great to have TouchID instead.
The expansion port docs seem to imply you can have two passthrough cameras and a pcie gen4 lane at the same time, so a designer could probably allow a passthrough
Many users no longer want to do this after facing a deluge of low-quality, low-effort games and having to rate them all. They'd rather let the dreck remain unrated.
Anyone who attempts to reframe this as "AI is not a contributing factor" needs to remember that in the past, the number of sloppy games were negligible due to a natural filter/barrier of entry where the indie author had to know how to code, or motivated enough pay someone who does.
AI lowers the barrier to entry - including for scammers.
Yes, AI developed code might have vulnerabilities or bugs, but so already has your JSP based web server that has Oracle and God knows what else among dependencies.
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