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this comment is so meta


so this is why people buy books! I mostly read ones from the library


I made a planet-defending game back in 2018. Didn't realize that it actually mimicks Asteroid

https://play.google.com/store/apps/details?id=ru.ivanludvig....


One of the most frustrating things about mobile gaming is that you can't just release a game, you have to commit to keeping it updated for the rest of your life or else accept that in 2-3 years nobody will be able to play it.


Since software is less constrained by physical resources and has low perceived friction for change, it's easy to adopt a development strategy based on the common ideas that "more is better" and that continuous change is inherently good.

But things don't have to be this way. Buttons moving around after every update isn't inevitable. AI-assistants in text editors aren't inevitable either. I use and love xfce, for example


Hacker News itself is a great example too


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