I've worked at a company that did link mangling on everything except simulated phishing emails. The effect was that people were trained to trust the mangled links.
Both of those words are one letter removed from English words for a thing that is sour and a thing that is sweet, which feels like it's going to significantly bias the results on its own.
That's not really what the article is about:
"Patients whose primary visual cortex was destroyed can still imagine, so the old idea of imagination as reversed seeing fails."
Not necessarily. Both NMS and Minecraft are still selling quite well a decade or more after release. Not to mention things like WoW (22 years and still millions of daily players).
Yeah, these are essentially online/mmo games. Of course they have a changing audience. I'm talking about games which say oooh we gonna have 1000 planets, all unique. And on release day you they will have 3 unique planets, and 7 more which all feel the same and the features promised nowhere to be found.... but they put it in 2 years later. All this from premiere development studios with 20+ year background and 100+ mln funding.
Pet peeve: I really wish they would stop using fisheye lenses for things like this. The horizon does not look anywhere near that curved at that altitude.
I provided myself motivation by mounting a monitor to my stationary bike so I can play video games on it. I get a minimum of 210 minutes of cardio a week from it.
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