bwoah i don't know...DOGE, """roman salute""" on stage, supporting the AfD and other far-right parties, pushing far-right propaganda and conspiracy theories on X, throttling Starlink in Ukraine, misleading investors, empty promises, possible Epstein connections, breeding a dozen of kids and not caring about them, supporting and donating to DJT as you've said, i could go on but it seems futile.
> Nvidia CEO Jensen Huang has not only vouched for Megaspeed, but seems to have quite literally walked alongside Megaspeed at every step, while maintaining an uncomfortably close relationship with Megaspeed’s Alice Huang, a Chinese national. He was first spotted partying with Alice Huang in June 2024 – the same month the Apex/Alibaba pledge was filed. He then dined with Alice Huang in Taiwan in May 2025 - just weeks after the news of U.S. trade restrictions.
this is something which is starting to annoy me, and the effects can be seen on HN. someone posting a post or comment talking about their new vibecoded project, then a couple other people chime in, all with their own, separate, vibecoded projects, trying to reach the same goal.
it seems like the open-source space is losing some aspects of collaboration. people used to search for already existing projects on some git-hosters, maybe fork them or put effort into the existing thing. now half a dozen people each run their own race using AI, each solution misses 30% of the features and has x-amounts of bugs.
work together ffs :( i mean, 20 people can use AI to vibecode the same project, why does everyone now feel the need to do everything solo. (because they want to be the prolific founder and cool dude who did the most in the project* instead of being one of many contributors, i assume...)
I've observed the same, so many forks of forks of forks happening right now rather than group efforts. But I think this is coming from the fact that PR review is incredibly costly to the maintainer while generating code is fast. I've submitted PRs to open source projects which claim to welcome contributions but the PRs just never get reviewed (this was an issue pre AI too). If you wanted to build something, constantly fighting an uphill battle to get PRs merged is less appealing than just creating your own project where you can work full speed on whatever you want.
I'm not too sure what the future here looks like and if this is even a problem, but things certainly are changing. These days submitting a well written bug report or feature suggestion, or validating existing reports is more useful than sending a PR.
What is the point though. The maintainer can generate the same code you can. And they can iterate on it quickly without having to go through a review process.
Right, and that's something I already argued for since the very beginning of GenAI, namely that suddenly being very costly, economically and ecologically, is not that bad if you build upon what exists and collaborate on progress.
... except that's exactly WHY vibecoded project exist : they do NOT have to give a shit with existing codebase and agree on weird rules. They just start from "scratch". In fact I'm convinced there is the Ikea effect at play, namely that the PM of the vibe coded project is emotionally attached, even proud, of the result they think they provided somehow, despite them not actually doing it. Obviously for-profit GenAI companies have a big incentive to maximize token use and will never promote workflows and tool that minimize the one thing they monetize.
So even though I agree in theory, in practice I think there is little to no overlap.
It's my childhood game. I find that if you just don't engage with the players who make it less fun, it's perfectly fine. I think the core game is very polished. There's some around-game systems and decisions that I don't completely understand/agree with/think are really really bad/$500 skins are cringe nonsense.
But overall, I enjoy my time playing the game. If someone engages in behavior that makes me have less fun, I mute them and go back to having fun. It's fun.
I also played through some singleplayer games for the first time since I was a pre-teen. Expedition 33, Transistor, Hades, Bastion, Sleeping Dogs, etc. I had a lot of fun in all of them.
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