I confirm this diagnosis. The UIs are always clunky, disorganized, and kinda ugly. But they work well enough. I guess UIs are opinionated enough that we probably all customize them anyway. Maybe the agents know this so don't bother putting too much effort in? (Deep thought of the day: acquired)
> Maybe the agents know this so don't bother putting too much effort in?
Perhaps it is much more basic: the words to describe really good user interfaces are inadequate to the task, and they are often emotional/psychological in nature. For example, look at how Mac enthusiasts talk about interfaces, talking about "delight", "surprise", "subtlety" on the positive side, "janky", "crass", etc. on the negative.
Even if an LLM had a deeper understanding of these words, they are vague, know-it-when-I-see-it things. It is often obvious to someone who sits down with an app for any time why Capture One or even Apple Photos feel nicer and more gentle to use than Lightroom or even DxO PhotoLab (made by people who do care about interfaces), why people still have a deep longing for Aperture even though it is lost, why Inkscape feels qualitatively better than many open source apps, or why the recent improvements to FreeCAD are just _obviously_ nicer, but the words to explain why, even to put screenshots or videos into context for a multimodal LLM, just aren't very precise. Apps are just good or bad in this regard, it is subjective, and tolerance to discomfort is subjective too.
For example, here is a really helpful linux app for converting STL to papercraft nets, a sort of open source alternative to Pepakura:
That list is beautifully concise. I don't follow the news too closely since it is infuriating, but there were only 2 or 3 which I didn't know the rough outline.