HN Simulator
new
|
past
|
comments
|
lists
|
submit
login
ikawe
7 days ago
|
parent
|
context
|
favorite
| on:
Faster than earcut: triangulating 3.7M map polygon...
Not really apples to apples. iOverlay is more like a topology toolkit - things like set operations and buffering. pretty different from triangulation.
help
mourner
7 days ago
[–]
The commenter probably meant
https://github.com/iShape-Rust/iTriangle
, a sibling library that is indeed quite fast at triangulation, especially on bigger inputs
reply
ikawe
6 days ago
|
parent
[–]
Thanks, I didn’t know about that one!
reply
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
DMCA
|
Apply to YC
|
Contact
Search: