"We’d like to initialise our Vec in parallel, otherwise we’d have to wait for the main thread to fill the entire Vec with a placeholder value only to then have our threads overwrite those placeholder values."
Talk about overengineering :P Multithreaded vector initialisation instead of just...skipping it?
See stuff like https://davidlattimore.github.io/posts/2025/09/02/rustforge-...
This doesn't mean Rust is near perfect, it's just that your first move should be "how do I make the Rust better" and not "I need to drop into asm."