Unfortunately, the only usable move is flamethrower with 15 PPs that will be exhausted.
Remember, if it starts using items, it can run out of money. And what then?
But yes, brute force might prevail in the end. Let's say it started elite four at 13k jev calls or 1.3 USD. I'd call it a "loss" if it crosses the 2 USD threshold. It's still quite cheap though.
I saw the commit log, refining the harness as it went. I don't have Jev access, but I'd like to see it try again with this new setup. Seems it could be much faster, as plenty of commits addressed some blind spots where it fell in a loop.
I predict it will keep trying and failing without changing strategy until the team is so overleveled that brute force works.