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michaellee8
23 days ago
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Compute-efficient pretraining and scaling to trill...
yea you see no body are vibecoding games before opus 5 and astra, after they are released games basically got commoditized
adam_arthur
23 days ago
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If the output is commoditized, how much can you afford to pay for the input?
sampullman
23 days ago
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Is this sarcasm? I assume most studios are integrating AI into their workflows, but I still haven't seen a single vibecoded game that looks interesting.
chasd00
23 days ago
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I was yelled at repeatedly here that AI is not used in gaming.
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