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butvacuum
48 days ago
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Reverse Engineering Unknown File Formats with ImHe...
for games its more often .net BinarySerializer.
Charon77
48 days ago
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A lot of unity games does it, especially the 'legacy' serializer
butvacuum
46 days ago
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I've not done unity3d dev- but yea, all I've seen from it are games using XML, or BinarySerializer. sometimes its compressed.
nijave
47 days ago
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A lot of older stuff just dumped structs in general
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