That's what makes me sad about the current Tetris game, on iOS.
One of my favorite games ever, and I'd gladly pay for an ad-free version, but they don't have it. I assume there's much more money to be made with ads, over subscriptions.
It's not that rare for games to offer a "remove ads" option for a few bucks. That model doesn't require a lot of extra "maintenance".
I think a few bucks for ad-free brings in more money for most developers, but that still pales in comparison to a recurring subscription model (or models where people keep spending in-app on consumables).
One of my favorite games ever, and I'd gladly pay for an ad-free version, but they don't have it. I assume there's much more money to be made with ads, over subscriptions.