Actually the title is what doesn't change, not the page number. I.e. the object manager has a mapping where a given object (article) is in memory (on what page, pun intended). So you have to go through the object manager to resolve the mapping each time you want to interact with the object... or at least that's how we have it implemented in the web viewer ;)
Desktop OSes just assume the vertical subtiles (at best with an option between RGB and BGR). TVs and mobile devices don't generally support subpixel rendering at all.
I've never seen this before, it's like a modern 2600 - deeply technical, scattered topics and depth, all very hacker-curious - and beautifully designed to boot.
Wait, you're getting blocked trying to download Paged Out!? This most likely is a problem with your ISP, not with the zine's server. Check with them first.
I love that this issue has more posts that are critical on AI usage, contrary to the last one when there were articles, or at least one of them, composed entirely by an LLM. I'll happily print this one.
Fun fact - the computiles piece is an uncredited rediscovery of Wang's work from the 1960's on computable tilings. Specifically, he went as far to show that the halting problem is equivalent to the 'domino problem' - can we tile the plane using a given finite set of dominoes (aka tiles) where we have infinitely many copies of each and the tiling must preserve edge-meet criteria. Every tiling is a computer program, every computer program is a tiling.
What do you mean? It's just simple beginner's examples in C. Should be easy enough to understand, C is famously very simple ('portable assembler' as they say!).
> In our experience, C has proven to be a pleasant, expressive and versatile language for a wide variety of programs. It is easy to learn, and it wears well as one's experience with it grows.
https://en.wikipedia.org/wiki/Subpixel_rendering