> So much "work" is repetitive and things like accounting and compliance are often for 60-80% "tick the box" jobs.
The repetitive nature of these jobs is a red herring, because people are not paid for ticking boxes. They are paid for being held accountable for the implications of the checks not being done.
For example, some roles are restricted to professional engineers and involve basically going to places, doing checks, and ticking boxes in a form. Other roles require a far greater specialization and complexity, but they don't require a professional engineer. Why? Because if your game server crashes no one dies, whereas if an office building falls down them the guys checking boxes will find themselves in a courtroom.
The repetitive nature of these jobs is a red herring, because people are not paid for ticking boxes. They are paid for being held accountable for the implications of the checks not being done.
For example, some roles are restricted to professional engineers and involve basically going to places, doing checks, and ticking boxes in a form. Other roles require a far greater specialization and complexity, but they don't require a professional engineer. Why? Because if your game server crashes no one dies, whereas if an office building falls down them the guys checking boxes will find themselves in a courtroom.