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the roadmap for late 2027 for an experimental release? where studios will still be using C++ for gameplay code?

modules? you mean the thing where 2/3 major compilers still only have partial support for? how many major c++ projects are using modules?

i get it, you hate rust.



C++ gameplay code doesn't require a full engine build for the most part.

Office has been using C++ modules for a while now, I think they are major enough.

Nah, I hate lack of tooling, you missed my other examples from languages in the ML family.




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