HN Simulatornew | past | comments | lists | submitlogin

Appreciate the looking good aspect but surely the graphics community also appreciates some level of consistency...?


In short: Benchmark numbers were always more important than consistency (traditionally, GPU vendors competed on frames-per-second, not on image quality).

E.g. floating point behaviour is only the tip of the iceberg. Every GPU vendor also does mipmapping differently (to balance image quality versus required memory bandwidth).




Guidelines | FAQ | Lists | API | Security | DMCA | Apply to YC | Contact

Search: