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Did something similar using a SimCity-like simulator for how LLMs work: https://laurentiugabriel.github.io/token-town/

Nice technique, learnt about here last month and have used a few times:

https://laurentiugabriel.github.io/blog/articles/how-i-use-l...


This might be a helpful resource: https://laurentiugabriel.github.io/token-town/

I also like this: https://laurentiugabriel.github.io/token-town/

It shows internals of an LLM nicely, simplified manner.


https://laurentiugabriel.github.io/euv-lithography/ -> something more specialized and still not finished, but willing to create a Factorio-style game on how EUV litography works.

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